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Category: LotRO Tools & Utilities for UsersOneLauncher - Add-on manager and launcher for LOTRO and DDO |
Example of the various windows in OneLauncher and its installer
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OneLauncher is an enhanced launcher for both LOTRO and DDO with many features including an Add-on manager for plugins, skins, and music. It's open source and more details can be found at https://github.com/JuneStepp/OneLauncher
* Only the Windows installer is provided on this page. You can go here if you need a different one.
Features Overview - Patching and launching of LOTRO and DDO
- Plugins, skins, and music manager
- Multiple accounts support
- Password saving
- External scripting support for add-ons
- Auto optimum WINE setup for Mac and Linux
- Easy game detection
Change Log:
1.2.9 Update game server certificates. This fixes the recent LOTRO connection errors.
In case anyone's curious, the next version of OneLauncher is 2.0. I'ts a huge upgrade over this version, but is still not ready yet. The latest stableish progress is always available to check out at https://github.com/JuneStepp/OneLauncher/tree/develop for the technically inclined. Just know that nothing's final, and breaking changes are still semi-frequent. 1.2.8 Just a quick fix for the in-game store with the 64-bit client on Windows. 1.2.7 This release has a couple important fixes. Currently, major refactoring is under way for OneLauncher 2.0. If you would be interested in helping translate OneLauncher to French, German, or Russian then please contact me at `[email protected]` or anywhere else such as the OneLauncher GitHub page.
- Fixed getting legendary servers status
- Downgraded SSL cipher level for game servers. Fixes connection for some Linux distros. Fix by @gtbX
- Fixed no Keyring backend being chosen when program is compiled with Nuitka
- Fixed window dragging on Wayland
v1.2.6 This release implements some important fixes for the addon manager and adds the --language launch argument.
- Removed unused import
- Re-enabled table headers that got automatically disabled in addon manager
- Fixed addon manager UI breaking when OS text size is changed
- Added launch argument to set the game client language. This was requested by @Hyoss for easier plugin testing
v1.2.5 This is a quick hotfix for the in-game store with the 64-bit client on Windows. The WINE version is also updated for Mac and Linux users.
- Fixed in-game store issue on Windows builds with the 64-bit client
- Updated WINE
v1.2.4 v1.2.3 wasn't uploaded here due to some compression issues that made it larger than this site's file size limit
This release has some small improvements and important fixes. Most importantly the certificates needed for logging into LOTRO have been updated and a bug affecting the installation of some plugins has been fixed. Thanks to @mja00 and @gtbX for their code contributions to this update.
- Support for the Win32 legacy client in the UI
- Improved element spacing in the settings window
- Updated WINE and DXVK
- Added just in case check to stop plugin folder from being accidentally deleted
- Minor code style fixes
- Fixed installation of plugins with file names that include the plugin's root folder name
- Updated to PySide6. This allows OneLauncher to run on LMDE
- Setup Poetry for dependency management
- Fixed buttons in addon manager that overlapped other elements
- Simplified loading of news feeds
- Updated the certificates for SSL connections
v1.2.2: This release fixes language selection and allows specification of startup game with a launch argument. This can be used to make different shortcuts for quickly accessing OneLauncher with different games.
- Fixed language selection
- Startup game selection with `--game` launch argument
- Advanced usage section in README.md
v1.2.1: This release fixes some important bugs and allows developers to request a Python script to be run on every game launch. **The user has to give permission for every add-on that does this since these scripts have the equivalent power of an executable file.**
- Dynamic documents folder detection on Windows
- Fixed .plugincompendium file finding on Windows
- Switch to using game config values for game settings and log folders
- Database is re-made if its structure doesn't match current generation code
- Startup script support for add-ons
- Invalid folder handling for plugins and music
- A few smaller fixes and improvements
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File Statistics |
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Downloads: |
18489 |
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59540 |
Favorites: |
14 |
Uploaded By: |
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Last Modified: |
04-19-2023 10:54 PM by June Stepp |
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| ![](//www.lotrointerface.com/images/style_mmoi_lotroi/misc/clear.gif) |
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![Post A Reply](//www.lotrointerface.com/images/style_mmoi_lotroi/buttons/reply.gif) |
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02-28-2024, 08:37 AM
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The Wary
Forum posts: 0
File comments: 20
Uploads: 2
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Re: Addon Manager Stopped Working?
Quote:
I'm experiencing a strange issue. When I click on the Addon Manager button it...now does nothing. The Addon Manager window used to launch like normal, but now it no longer launches. I've tried uninstalling and reinstalling OneLauncher, but this functionality is not working for me any longer.
Edit: This is specific to LOTRO. The Addon Manager window does open for DDO.
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I figured out the issue. It was due to an improperly closed XML element in the compendium file for the Rune Use Tool plugin. I notified the author and had to fix the error in my local RuneUse.plugincompendium file before OneLauncher would work again.
Last edited by ghuff07 : 02-28-2024 at 08:39 AM.
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02-05-2024, 04:27 PM
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The Wary
Forum posts: 0
File comments: 20
Uploads: 2
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Addon Manager Stopped Working?
I'm experiencing a strange issue. When I click on the Addon Manager button it...now does nothing. The Addon Manager window used to launch like normal, but now it no longer launches. I've tried uninstalling and reinstalling OneLauncher, but this functionality is not working for me any longer.
Edit: This is specific to LOTRO. The Addon Manager window does open for DDO.
Last edited by ghuff07 : 02-05-2024 at 04:28 PM.
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09-09-2022, 11:17 AM
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The Unscathed
Forum posts: 18
File comments: 48
Uploads: 1
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Ok, thanks for the update. ![Smile](//www.lotrointerface.com/images/style_mmoi_lotroi/smilies/smile.gif)
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09-08-2022, 04:23 PM
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The Undefeated
Forum posts: 7
File comments: 14
Uploads: 1
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Quote:
Did you give up on this program? It's been over a year since it was last upgraded on github.
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Been working on 2.0, since before the last release. A lot of the work is publicly available on the GitHub page as source code. Right now, I'm finishing up the redo of OneLauncher's networking and Addons Manager.
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09-08-2022, 11:22 AM
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The Unscathed
Forum posts: 18
File comments: 48
Uploads: 1
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Did you give up on this program? It's been over a year since it was last upgraded on github.
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01-09-2022, 02:20 AM
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The Undefeated
Forum posts: 7
File comments: 14
Uploads: 1
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Re: Compatibility with latest PrimePlugin
Quote:
It looks like the latest version of PrimePlugin is packaged differently and doesn't update properly with OneLauncher and, when manually installed, shows as several separate and "Unmanaged" plugins. Wanted to see if this was something that could be handled in OneLauncher or not. Thanks.
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Should be fixed for 2.0 now. I've been busy, so I don't know when it will come out. What's currently there should be fairly stable, though, if you want to run from source.
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01-03-2022, 11:06 AM
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The Wary
Forum posts: 0
File comments: 20
Uploads: 2
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Compatibility with latest PrimePlugin
It looks like the latest version of PrimePlugin is packaged differently and doesn't update properly with OneLauncher and, when manually installed, shows as several separate and "Unmanaged" plugins. Wanted to see if this was something that could be handled in OneLauncher or not. Thanks.
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11-08-2021, 10:52 AM
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The Undefeated
Forum posts: 7
File comments: 14
Uploads: 1
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Quote:
Pardon me...
I've been having issues with the regular launcher sort of trying to redownload C++ redistributables, supposedly because I have other MMOs in my system right now.
Does The One Launcher sort of address such an issue and prevent it from occurring? It's just a weird, minor bug, but it makes me anxious to keep seeing the regular launcher restart.
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OneLauncher doesn't install those at all, since that should have happened when you went through LOTRO's setup wizard.
Quote:
Also, to use this, I just basically install and let it do the work, correct?
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It has a setup wizard that should be pretty simple to use.
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11-07-2021, 09:31 PM
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The Wary
Forum posts: 0
File comments: 2
Uploads: 0
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Pardon me...
I've been having issues with the regular launcher sort of trying to redownload C++ redistributables, supposedly because I have other MMOs in my system right now.
Does The One Launcher sort of address such an issue and prevent it from occurring? It's just a weird, minor bug, but it makes me anxious to keep seeing the regular launcher restart.
Also, to use this, I just basically install and let it do the work, correct?
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09-28-2021, 11:47 PM
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The Unscathed
Forum posts: 18
File comments: 48
Uploads: 1
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Minimizing it down into a little icon on the right side.
And yes, I mean the "multiple accounts were detected thing" I've tried multiple timess asking them to delete the junk account, but they say they can't for some reason.
As for the res issue, I got it to work. I'll see about emailing that file. ![Wink](//www.lotrointerface.com/images/style_mmoi_lotroi/smilies/wink.gif)
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09-28-2021, 02:42 PM
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The Undefeated
Forum posts: 7
File comments: 14
Uploads: 1
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Quote:
This is pretty neat!
Could you (if possible) make it minimize to the taskbar when the game is running?
Also having issues with the game running in super-tiny res as I have a 4k monitor. I got it to make everything big using the res over ride in properties, but it doesn't seem to work with this launcher.
Oh and an option (again if possible) to automatically select accounts after logging in, my account has an annoying sub account attached to it. So I always have an extra step before getting into the game. >_>
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- Do you mean just a normal minimization or minimizing to a little icon on the right of the task bar?
- I can't think of any reason my launcher should affect your game resolution. If you think the problem's annoying enough and caused by OneLauncher, you can open an issue for it on the project's GitHub page.
- Is that the "Multiple game accounts found\n\nPlease select the required game" situation? I tried to get SSG to make me an account like that in the past to test the functionality, but they wouldn't combine my test accounts. It would help if you emailed me your "GLSAuthServer.config" file from the OneLauncher AppData folder for improving that feature. ([email protected])
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09-27-2021, 05:28 PM
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The Unscathed
Forum posts: 18
File comments: 48
Uploads: 1
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This is pretty neat!
Could you (if possible) make it minimize to the taskbar when the game is running?
Also having issues with the game running in super-tiny res as I have a 4k monitor. I got it to make everything big using the res over ride in properties, but it doesn't seem to work with this launcher.
Oh and an option (again if possible) to automatically select accounts after logging in, my account has an annoying sub account attached to it. So I always have an extra step before getting into the game. >_>
Last edited by dreamingxashley : 09-27-2021 at 05:42 PM.
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05-21-2021, 07:31 PM
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The Unscathed
Forum posts: 17
File comments: 62
Uploads: 0
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You can run it from source or wait for the new build system I'm working on. There are two bugs holding it back right now.
Sounds good - hey, thanks for doing what you do. Putting this stuff together is not easy, I'm sure. Really appreciate your hard work!
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05-21-2021, 09:30 AM
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The Undefeated
Forum posts: 7
File comments: 14
Uploads: 1
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Quote:
Trying to get this running on Linux Mint 20.1 (which is based on Ubuntu), but I get an error `GLIBC_2.32' not found and then the app exits. It looks like the newest release of Mint/Ubuntu uses a version of glibc that is one release behind the latest one. Everywhere I've looked online says trying to upgrade to the latest bleeding-edge release of glibc will lead to a lot of problems.
Just an FYI to Mint/Ubuntu users. I don't know if there's a workaround. It's a shame, because this looks like it would be extremely useful!
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You can run it from source or wait for the new build system I'm working on. There are two bugs holding it back right now.
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05-21-2021, 08:50 AM
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The Unscathed
Forum posts: 17
File comments: 62
Uploads: 0
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Trying to get this running on Linux Mint 20.1 (which is based on Ubuntu), but I get an error `GLIBC_2.32' not found and then the app exits. It looks like the newest release of Mint/Ubuntu uses a version of glibc that is one release behind the latest one. Everywhere I've looked online says trying to upgrade to the latest bleeding-edge release of glibc will lead to a lot of problems.
Just an FYI to Mint/Ubuntu users. I don't know if there's a workaround. It's a shame, because this looks like it would be extremely useful!
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