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Category: Action Bars & Main BarSequenceBars
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Name: SequenceBars   Popular!
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Date: 07-21-2020 01:04 AM
Size: 954.09 Kb
Version: 3.49
Rate File: 5 out of 5 with 10 votes  
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The sequence editor window.
 
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Showing a list of bars.
 
Description

Introduction
This plugin lets you make a sequence of skills, and moves them under your cursor one by one, so you can click them in order, without moving the mouse. In action, it looks like this:



This might come in handy if you want to do a long sequence of skills or emotes, without having to remember it all. You can also export a sequence and e-mail it to your friends, to share your favorite skill rotations.

Another way this plugin can be useful is as a gear-swapper. So, for example, you can have one sequence for equipping your DPS items, and another sequence for equipping your tanking items. This is demonstrated in the following brief video:


As shown in the video, you can configure the bars to interact with each other: When one sequence finishes, you can make that bar close and another bar open. You can also make them open or close when combat begins or ends.

Bars can be grouped together hierarchically. You can use the options panel in the plugin manager to see a list of your SequenceBars (and groups of bars). You can right-click on any item for options.

The visual appearance of the bars is highly configurable, using right-click menus.

This plugin is still under active development, so comments and suggestions are appreciated.

Have fun,
Thurallor

User Manual
The User Manual is a work in progress. The following sections are available so far:
Special Slots

Installation and Startup
To install:
  • First, unzip the archive. You will get a folder called "Thurallor". Move this folder into your Documents/The Lord of the Rings Online/Plugins folder. (If you have not previously installed any plugins, you will have to first create the Plugins folder.)
  • Or if you prefer, you may use Plugin Compendium to do the installation.
To load the plugin, use the game's built-in Plugin Manager. This can be found in the "^" menu, at the bottom of the screen. Click the icon, then choose "System" and then "Plugin Manager".

When the Plugin Manager opens, find SequenceBars in the list on the left side, then click "Load" to load the plugin. If you would like the plugin to load automatically each time you login, choose your character's name in the "Automatically Load For" pulldown menu.

Revision History
  • (21-Jul-2020) Version 3.49: Release notes are here.
  • (7-Jun-2020) Version 3.48: Release notes are here.
  • (4-Jun-2020) Version 3.47: Release notes are here.
  • (24-May-2020) Version 3.46: Release notes are here.
  • (18-Feb-2020) Version 3.45: Release notes are here.
  • (29-Oct-2019) Version 3.44: Performance improvement. No save operations should occur during combat.
  • (28-Oct-2019) Version 3.43: Release notes are here.
  • (24-Oct-2019) Version 3.42: Attempting to fix a crash that can occur immediately after a secure trade involving multiple items.
  • (17-Oct-2019) Version 3.41: Release notes are here.
  • (4-Oct-2019) Version 3.39: Fixed a bug that caused a delay slot to be broken if the bar was reset while it was counting down.
  • (3-Oct-2019) Version 3.38: Release notes are here.
  • (1-Oct-2019) Version 3.37: Release notes are here.
  • (21-Sep-2019) Version 3.36: Bug fix: The "Advance when skill is executed" feature should now work for the "Improved Penetrating Shot" and "Improved Quick Shot" skills when fire/light oil is in use.
  • (28-Jan-2019) Version 3.35: Release notes are here.
  • (26-Jan-2019) Version 3.34: Release notes are here.
  • (29-Sep-2018) Version 3.33: Release notes are here.
  • (11-Sep-2018) Version 3.32: Release notes are here.
  • (22-Aug-2018) Version 3.31: Release notes are here.
  • (19-Apr-2018) Version 3.30: Fixes a bug reported by tazwhirlwind: In the previous version, sometimes the right-click menu for bars didn't work.
  • (28-Mar-2018) Version 3.29: Fixes a bug reported by Galphoglas. You can now use special characters (such as , , ) in chat commands.
  • (17-Feb-2018) Version 3.28: Fixed bugs introduced in 3.27.
  • (17-Feb-2018) Version 3.27: Release notes are here.
  • (14-Feb-2018) Version 3.26: Release notes are here.
  • (3-Feb-2018) Version 3.25: Fixed a bug in the color picker.
  • (13-Nov-2017) Version 3.24: Release notes are here.
  • (10-Oct-2017) Version 3.23: Release notes are here.
  • (8-Oct-2017) Version 3.22: Release notes are here.
  • (4-Oct-2017) Version 3.21: Release notes are here.
  • (1-Aug-2017) Version 3.20: Release notes are here.
  • (31-May-2017) Version 3.19: Added Runekeeper conditionals "Runekeeper attunement > x", "Runekeeper attunement < x", "Runekeeper is charged", "Runekeeper is not charged".
  • (19-May-2017) Version 3.18: Forgot to add the "/sb sort" command.
  • (19-May-2017) Version 3.17: Release notes are here.
  • (2-Apr-2017) Version 3.16: Release notes are here.
  • (26-Mar-2017) Version 3.15: Second attempt to fix stance-tracking conditionals for Wardens.
  • (25-Mar-2017) Version 3.14: Release notes are here.
  • (5-Feb-2017) Version 3.13: Release notes are here.
  • (31-Dec-2016) Version 3.12: Release notes are here.
  • (14-Nov-2016) Version 3.11: Release notes are here.
  • (4-Oct-2016) Version 3.10: Release notes are here.
  • (25-Aug-2016) Version 3.09: Release notes are here.
  • (9-Jun-2016) Version 3.08: Release notes are here.
  • (25-Mar-2016) Version 3.07: Bug fix.
  • (23-Mar-2016) Version 3.06: Quick fix for this bug.
  • (22-Mar-2016) Version 3.05: Added "Skill is/not usable" condition.
  • (22-Mar-2016) Version 3.04: Release notes are here.
  • (12-Mar-2016) Version 3.03: Bug fixes.
  • (24-Feb-2016) Version 3.02: Fixed file permissions that caused an error when updating with Plugin Compendium.
  • (23-Feb-2016) Version 3.01: Fixed a problem with upgrading old settings files.
  • (22-Feb-2016) Version 3.00: Release notes are here.
  • (14-Feb-2016) Version 2.26: Release notes are here.
  • (11-Feb-2016) Version 2.25: Release notes are here.
  • (22-Jan-2016) Version 2.24: Release notes are here.
  • (10-Jan-2016) Version 2.23: Release notes are here.
  • (11-Dec-2015) Version 2.22: Release notes are here.
  • (10-Dec-2015) Version 2.21: Release notes are here.
  • (4-Dec-2015) Version 2.20: Release notes are here.
  • (30-Nov-2015) Version 2.19: Release notes are here.
  • (20-Oct-2015) Version 2.18: Release notes are here.
  • (30-Sep-2015) Version 2.17: Release notes are here.
  • (26-Sep-2015) Version 2.16: German translations completed (thanks, Daefareth!)
  • (28-Aug-2015) Version 2.15: Release notes are here.
  • (22-Aug-2015) Version 2.14: Release notes are here.
  • (17-Aug-2015) Version 2.13: Bug fix: SequenceBars will no longer steal focus from the chat window when show/expand event behaviors are executed.
  • (15-Aug-2015) Version 2.12: Screen resize warning now has a "Don't show this message again" checkbox.
  • (11-Aug-2015) Versions 2.10 and 2.11: Release notes are here.
  • (16-Jul-2015) Version 2.09: Release notes are here.
  • (8-Jul-2015) Version 2.07: Release notes are here.
  • (11-Jun-2015) Version 2.06: Release notes are here.
  • (9-Jun-2015) Version 2.05: Release notes are here.
  • (4-Jun-2015) Version 2.04: Release notes are here.
  • (11-May-2015) Version 2.03: Added a mechanism for discovering bag slot numbers: If you move an item from one slot to another within your bag, you will see a message such as "Item moved from bag slot 103 to bag slot 45" in the chat window. This should help in assigning the bag slot in the "Set unequip destination" command.
  • (7-May-2015) Version 2.02: Fixed a bug that caused incorrect scrolling when you "skip ahead" in a sequence. Also added Cyrillic support for the Turbine client.
  • (26-Apr-2015) Version 2.01: Release notes are here.
  • (23-Apr-2015) Version 2.00: Release notes are here.
  • (10-Apr-2015) Version 1.12: Fixed a bug in the sequence editor that caused icons to disappear when you tried to drag them.
  • (3-Apr-2015) Version 1.11: Release notes are here.
  • (12-Jan-2015) Version 1.10: Reorganized the options panel.
  • (7-Jan-2015) Version 1.09:
    • Updated Russian translations.
    • Bug fix: The "Cursor Style" submenu was not displaying properly in the Bar menu.
    • Bug fix: The cursor was not being moved correctly if a bar automatically moved due to a user event during animation.
  • (6-Jan-2015) Version 1.08: Quick fix for a bug I introduced in Version 1.06 which generated an error when you tried to edit the caption of a bar or group.
  • (2-Jan-2015) Version 1.06: Release notes are here.
  • (1-Jan-2015) Version 1.05: Release notes are here.
  • (2-Nov-2014) Version 1.04: Release notes are here.
  • (30-Oct-2014) Version 1.03: Completed Russian translations. Addressed some minor GUI flakiness issues. Added "Directory" option to the Bar menu.
  • (27-Oct-2014) Version 1.02: Oops, I inadvertently messed up the .plugin file in the 1.01 version.
  • (27-Oct-2014) Version 1.01: Updated Russian translations (Thanks, DToX!) and added support for Plugin Compendium.
  • (27-Oct-2014) Version 1.00: Initial release.
  • Beta discussions were here.

Thanks
Assistance from the following contributors is gratefully acknowledged:
  • fade2gray, for extensive testing and debugging help
  • DToX for Russian translations, testing, and ContextMenu
  • Galphoglas and Bigdid for French translations
  • Rimeya for German translations (assisted by Elrigh and Riggie1000)
  • Darkytcho for Portuguese translations
  • Elrigh and Riggie1000 for beta testing
  • Galuhad for Drop Down Menu
  • moebius92 for SkillData
  • Many plugin authors whose work I have learned from and emulated
Archive List (Old Versions)
File Name
Version
Size
Author
Date
3.48
953.72 Kb
Thurallor
06-07-2020 06:46 AM
2.26
772.96 Kb
Thurallor
02-14-2016 09:15 AM
File Statistics
User Rating:
5 out of 5 with 10 votes
Downloads: 100344
Views: 256694
Favorites: 52
Uploaded By:
 
Last Modified: 07-21-2020 01:20 AM by Thurallor    

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Unread 08-12-2020, 06:02 PM  
Pattg-in-mn
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Re: Re: hid the bar

  1. Open the Plugin Manager.
  2. Select SequenceBars in the list.
  3. Click the "Options" tab.
  4. Click the "Directory" subtab.
  5. Right-click on the "Show" button next to the hidden bar.
  6. If you still don't see the bar, it may be off the screen. Right-click in and choose "Find".

Thank you i will try that tonight
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Unread 08-12-2020, 04:52 PM  
Thurallor
The Undying
 
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Re: hid the bar

Quote:
Hi I am having a problem.
I just installed this plugin and i love it.
I have several characters and have it installed on them.

On one character I accidently hid it some how.
I have tried the shell commands, no go on showing it.
I have gone in the Plugin window and tried showing it in the option window, no go.
I have uninstalled it, deleted the folder in the plugins, and plugin data folder and reinstalled it, no go.
I have tried to copy this accident on my other characters but everything works according to directions and can always show the bar again.
What am i missing to fix this.
Thanks for any help.
  1. Open the Plugin Manager.
  2. Select SequenceBars in the list.
  3. Click the "Options" tab.
  4. Click the "Directory" subtab.
  5. Right-click on the "Show" button next to the hidden bar.
  6. If you still don't see the bar, it may be off the screen. Right-click in and choose "Find".
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Unread 08-12-2020, 03:03 PM  
Pattg-in-mn
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hid the bar

Hi I am having a problem.
I just installed this plugin and i love it.
I have several characters and have it installed on them.

On one character I accidently hid it some how.
I have tried the shell commands, no go on showing it.
I have gone in the Plugin window and tried showing it in the option window, no go.
I have uninstalled it, deleted the folder in the plugins, and plugin data folder and reinstalled it, no go.
I have tried to copy this accident on my other characters but everything works according to directions and can always show the bar again.
What am i missing to fix this.
Thanks for any help.
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Unread 07-26-2020, 04:24 PM  
Thurallor
The Undying
 
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Re: Hunter Swap Bows

Quote:
Originally Posted by Ondopher
I'm trying to make 2 new bars with specific conditions, but having a hard time.

Basically, I want to make a bar visible when I have a certain Bow equipped, and make it hide when that certain Bow is not equipped.

As there is a lot of Bow swapping for Hunter, this will give a nice visual cue on which Bow is equipped. I hope that makes sense.
You will need to use a "continuously running" sequence to monitor which bow is equipped and generate user events to show/hide the bars. It will be similar to this example. Let me know if you can't get it to work.
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Unread 07-05-2020, 04:28 PM  
rerka
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ok thank you
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Unread 07-05-2020, 12:46 PM  
Thurallor
The Undying
 
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Quote:
Originally Posted by rerka
I managed to create 2 sequence bars to change my gear. I'd like to know, do there is a way to execute all the sequence from the begining to the end with only one click ?
No. That is prohibited by the design of the game's Lua API.
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Unread 07-05-2020, 06:15 AM  
rerka
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Hello, Sorry for my approximative english.

I managed to create 2 sequence bars to change my gear. I'd like to know, do there is a way to execute all the sequence from the begining to the end with only one click ?

Thanks for your answers

Last edited by rerka : 07-05-2020 at 09:42 AM.
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Unread 07-03-2020, 02:55 PM  
Red Wolf
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Re: Set unequip destination

Thank you. I provided two slot sequences and it now un-equips to one of those desired slots.

I missed the "User Manual" section as my brain got stuck on looking for "Documentation".

Last edited by Red Wolf : 07-03-2020 at 02:59 PM.
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Unread 07-01-2020, 01:15 AM  
Thurallor
The Undying
 
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Re: Set unequip destination

Quote:
What am I missing in how this unequip destination works?
Please see: https://www.lotrointerface.com/porta...d=64&pageid=33
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Unread 06-30-2020, 10:18 PM  
Red Wolf
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Set unequip destination

I have a sequence to load all my tank gear. I use the "remove equipment" action to first unequip the two earrings before I load these pieces. I use Bag 2 to hold all my equipment items so when I remove the equipment, I would like them to go into bag 2 and not bag 1. So I tried adding a "Set unequip destination" before the first unequip action and set the "Preferred Bag slot(s)" to 2. However, when I execute the sequence, removed items are still being put into bag 1. So maybe I need to specify the starting slot number in bag 2? Bag 1 has 70 slots but when I entered 71 for preferred bag slot it still put it into bag 1.

What am I missing in how this unequip destination works?

Thanks for the great plugin.
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Unread 06-10-2020, 10:42 PM  
vascoferreira
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Re: Re: Execute Skills

Quote:
No. That is prohibited by the design of the game's Lua API.
Thank you for your reply. The plugin is amazing.
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Unread 06-10-2020, 09:07 PM  
Thurallor
The Undying
 
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Re: Execute Skills

Quote:
Is it possible to add a shortcut to the sequence so that I can execute all the skills in that sequence?

For example: I put the gambit builders in the sequence and when I press they key 1, it will send all the skills in the sequence.
No. That is prohibited by the design of the game's Lua API.
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Unread 06-10-2020, 07:55 PM  
vascoferreira
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Execute Skills

Is it possible to add a shortcut to the sequence so that I can execute all the skills in that sequence?

For example: I put the gambit builders in the sequence and when I press they key 1, it will send all the skills in the sequence.
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Unread 06-10-2020, 12:11 AM  
Thurallor
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Quote:
Thank you for replaying.
So is this how it's suppose to work?
https://i.imgur.com/S5pVBsx.gifv

Is it possible so that the first clicked skill is shown immediately at the back of fifth skill (like a loop) or must full sequence go though first?
Yes, that is the way it's supposed to work.

You could copy those 5 slots multiple times in your sequence, if you want it to seem like a loop.

I would suggest you use the "Include" feature (Insert special slot -> Include other sequence). Then you only have to define the sequence once, and you can include it many times in another sequence.
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Unread 06-09-2020, 02:57 AM  
yoco007
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Quote:
Quote:
Originally Posted by yoco007
Hi! Sorry for my noob question. I started with Captain class, I'm lvl 7, I have 5 combat skills I can use. I add these 5 skills to new bar, and when I use the skills, the first one (battle shout) dissapears and isn't visible for some time. Is this because of the 15s CD? Is it possible to make skills show when the last (fifth) skill is used?
Hi yoco007,

The basic idea of SequencBars is to allow you to click through a sequence of skills without having to remember them, and without having to move the mouse. By default, the bar should scroll to the left, each time you click the highlighted skill:



When you click the last skill in the sequence, the bar should move back to the right, so the first skill is highlighted again. If at any time you want to start the sequence again, you can click the title of the bar to reset it. (There are advanced settings to reset the bar automatically, e.g. when you enter/leave combat, or when the mouse arrives/departs.)

In the settings, the highlight is called the "cursor". You can specify if you want the cursor to be in the first slot, the second, or any other slot. The reason it's usually not in the first slot, is because after you click a skill, it sometimes fails to execute. And you want to be able to re-click that skill without resetting the sequence. If the cursor were in the first slot, then the failed skill would no longer be visible.
Thank you for replaying.
So is this how it's suppose to work?
https://i.imgur.com/S5pVBsx.gifv

Is it possible so that the first clicked skill is shown immediately at the back of fifth skill (like a loop) or must full sequence go though first?
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