LoTROInterface

LoTROInterface (https://www.lotrointerface.com/forums/index.php)
-   General Authoring Discussion (L) (https://www.lotrointerface.com/forums/forumdisplay.php?f=22)
-   -   I give up on VitalsField (https://www.lotrointerface.com/forums/showthread.php?t=549)

Tennessee 02-22-2008 02:28 AM

ok after searching around i found this update to fix the Alpha Channels in my PS7 here the link below for any 1 eles that needs it.

http://www.adobe.com/support/downloa...44&fileID=1478

Brygard2007 02-22-2008 06:46 AM

To sloppy Joe:
DUDE!!!:D
Thats basically what I had in mind for vitals after I'm finish editing some UI for add on pak that I'm doing.
Can you read my mind????

P.s
That good that you were able to find a solution for your problem Tennessee.
I dont use those expensive software.no dinero for it..
I use paint.net and never have problems with what you have described.
Heres the link for anyone wants to use its free.They also have some plugins.
It may not compete with PS but it have worked for me.

http://www.getpaint.net/

Tennessee 02-22-2008 01:32 PM

well i worked a little more on my vital tga and made it 1 big Alpha Channel so if i wanted the bars 50x280 it would show but had no luck so i zeroed the xml fields in this code below and found no matter what ya do it dont change anything about bars and futher the txt for the hp or power can not be changed. by all means if u change the y in the power field to like 25 or so u would see a bigger gap in both fields but you dont so this is being loaded server side only and we cant touch it. i cant tell ya how many hours i banged my head on this.
<Element ID="PowerField" X="1" Y="17" Width="164" Height="23">

Code:

<PanelFile ID="ID_UISkin_RealVitalsField">
  <Element ID="VitalField" X="0" Y="0" Width="178" Height="23"></Element>
  <Element ID="RealVitalsField" X="96" Y="36" Width="168" Height="42">
    <Element ID="HealthVitalField" X="0" Y="0" Width="164" Height="23">
      <Element ID="HealthField" X="0" Y="0" Width="164" Height="23">
        <Element ID="CurrentHealthMeter" X="0" Y="12" Width="164" Height="9"></Element>
      </Element>
      <Element ID="DreadField" X="0" Y="0" Width="164" Height="23">
        <Element ID="DreadMeter" X="0" Y="12" Width="164" Height="9"></Element>
      </Element>
      <Element ID="CurrentHealthText" X="0" Y="8" Width="162" Height="16"></Element>
    </Element>
    <Element ID="PowerField" X="1" Y="17" Width="164" Height="23">
      <Element ID="CurrentPowerMeter" X="0" Y="6" Width="164" Height="9"></Element>
      <Element ID="CurrentPowerText" X="3" Y="3" Width="162" Height="16"></Element>
    </Element>
  </Element>
</PanelFile>


<PanelFile ID="ID_UISkin_RealOpponentVitalsField">
  <Element ID="RealOpponentVitalsField" X="285" Y="36" Width="168" Height="42">
    <Element ID="OpponentHealthVitalField" X="0" Y="0" Width="164" Height="23">
      <Element ID="OpponentHealthField" X="0" Y="0" Width="164" Height="23">
        <Element ID="CurrentOpponentHealthMeter" X="0" Y="12" Width="164" Height="9"></Element>
      </Element>
      <Element ID="CurrentOpponentDreadField" X="0" Y="0" Width="164" Height="23">
        <Element ID="CurrentOpponentDreadMeter" X="0" Y="12" Width="164" Height="9"></Element>
      </Element>
      <Element ID="CurrentOpponentHealthText" X="4" Y="8" Width="164" Height="16"></Element>
    </Element>
    <Element ID="OpponentPowerField" X="1" Y="19" Width="164" Height="23">
      <Element ID="CurrentOpponentPowerMeter" X="0" Y="4" Width="164" Height="9"></Element>
      <Element ID="CurrentOpponentPowerText" X="5" Y="0" Width="164" Height="16"></Element>
    </Element>
  </Element>
</PanelFile>


<PanelFile ID="ID_UISkin_RealVitalText">
  <Element ID="RealVitalText" X="0" Y="0" Width="170" Height="16"></Element>
</PanelFile>


<PanelFile ID="ID_UISkin_RealVitalTextSmall">
  <Element ID="RealVitalTextSmall" X="0" Y="0" Width="170" Height="16"></Element>
</PanelFile>


<PanelFile ID="ID_UISkin_VitalColorMeter">
  <Element ID="VitalColorMeter" X="0" Y="0" Width="170" Height="11"></Element>
</PanelFile>

the other code ya see in the file that has Width="99" Height="12 witch i think is for fellowship and target of target

Supermax 03-04-2008 02:05 PM

Honestly I'm having the same problem with the minimap. It's really disapointing I got my hopes up to the extreme and it seems nothing I can do will make this xml data work (and im not a nub to xml or skinning.)

Frosty dude you neeeeed to give us some feedback.

Tomaj 03-14-2008 05:03 AM

Bump and vouch.

We'd love some direct instructions as to how to manipulate the morale and power bars Frosty!

Frosty 03-14-2008 02:40 PM

I'll try to do something soon, work's busy. :(

-P


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