I give up on VitalsField
i have been tryin to faten the mortal bar and make it a little longer or even change the color of it with no luck. i really hope im at the right spot but u can change these #'s all ya want and doesnt do a thing.
this is just part of the code i have been workin with HTML Code:
<PanelFile ID="ID_UISkin_RealVitalsField"> |
the vital meters are also controlled by this chunk of code:
<PanelFile ID="ID_UISkin_VitalColorMeter"> <Element ID="VitalColorMeter" X="0" Y="0" Width="170" Height="11"></Element> </PanelFile> you may have to change the numbers in both places. -P |
Is it possible you may have forgotten to change the alpha channel on the vital's skin?
..just an idea |
ill give that a shot i may have skipped over the vital color id but i was allover the text file and had everything in 1 doc containing the vitals id. ill run thu it 1 more time and give that a shot.
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nope its a no go u cant even move the power meter away from the health meter u can change y value all ya want it still dont move the meter
<Element ID="PowerField" X="0" Y="25" Width="200" Height="20"> im using the <PanelFile ID="ID_UISkin_RealVitalsField"> <PanelFile ID="ID_UISkin_RealVitalText"> <PanelFile ID="ID_UISkin_RealVitalTextSmall"> <PanelFile ID="ID_UISkin_VitalColorMeter"> in my xml none of these seem to do anything isnt alpha channel only in (PSD), PDF (Photoshop 6.0 only), PICT, TIFF, and RAW format not in tga? |
Quote:
But it would still show up ingame as the same old shape (rounded): Then I discovered the alpha channel. Lets take another look at the player_vitals_backdrop file, but just the alpha channel: Ah-Ha! The alpha channel is like a stencil! So I edited my alpha channel for the shape I wanted: Which gave me this ingame: I also noticed these parts in the skin dictionary that might also need editing to effect the size of the vitals: Code:
<PanelFile ID="ID_UISkin_VitalFieldBase"> Code:
<PanelFile ID="ID_UISkin_VitalHealthFieldBase"> Code:
<PanelFile ID="ID_UISkin_VitalPowerFieldBase"> |
hmm this dont help me at all these channel's are gone once u save it as a tga. im useing PS7
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Quote:
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not sure if this explains what im into but this is showing using org player_vitals_backdrop with my xml lay out. |
My PS7 is broken then built this new pc 3 weeks ago or is there something im missing
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