LoTROInterface

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-   -   TOOL: LOTRO AutoAssetCreator (https://www.lotrointerface.com/forums/showthread.php?t=274)

TOP-Proto 06-24-2007 06:52 PM

TOOL: LOTRO AutoAssetCreator
 
started a small project too (inspired ;) )

95% complete to v1.0 (will finish tomorrow prolly)

Discription of what the app does.

Application allows you to make "new Assets".

You get to choose the "AssetType" and to give your asset a name.

AssetType is a list of all known ArtAssetID's (E.G ArtAssetID="bag1")

The application then allows you then to press a button (create) and the application will create the TGA file (to the correct size), the xml file with the xml already written to include the name of your new asset.


E.G

i created an asset type of "Bag1" called my asset name "test" and this is my xml file from it.


<?xml version="1.0" encoding="utf-8"?>
<opt>
<SkinName Name="bag1_test"></SkinName>
<Mapping ArtAssetID="bag1" FileName="bag1_test.tga"></Mapping>
</opt>


simple small application, prolly do other things with it at a later stage and upon requests.

Cavets: You need .net 2.0 installed.

Program Size : < 1MB

TOP-Proto 06-25-2007 04:59 PM

Well to V1.0 its 100%.

Looking to add more functionality to it.

Will add a browser function that will show the asset.
Will expand the create single asset to create project where you can add assets to a project file (for asset themes)

Will be a viewer of all assets done in c#

TOP-Proto 06-26-2007 10:13 AM

Will include Asset preview, so you can preview the default asset as you make your new assets.

Hopefully will include all required functionality to add / delete / edit / view and stop shy of being able to edit the images in the application.

That type functionality would be included in v3.0 and would probably involve hicks' idea of being able to show a mockup UI

(my main reason for coding this is to get myself familiar with new technologies im sorry if im copying anyone elses ideas)

Grimholm 06-26-2007 10:41 AM

Quote:

Originally Posted by TOP-Proto (Post 1274)
(my main reason for coding this is to get myself familiar with new technologies im sorry if im copying anyone elses ideas)

I've heard, that Microsoft has the patent on this tool since 1988 and they will accuse you :p

Well, sounds like a useful tool ;)
Will add a "export to photoshop"-button?

TOP-Proto 06-26-2007 10:46 AM

to psd file?

i got some code in there that should export to 20 common type formats ;)

just tell me what you want and why, and il gauge its relevance :)

Grimholm 06-26-2007 10:54 AM

I want ... to choose an asset from the list and when I press the "edit with photoshop"-button, photoshop should launch with the blank asset ;)

TOP-Proto 06-26-2007 11:03 AM

will include in v2.0 im on 14+ hour shift today so prolly wont code it till tomorrow :P

Bulletsix 08-23-2007 10:13 AM

i assume this project faded away?

neiti 09-07-2009 07:16 AM

i got a question .... (im from germany , so please understand that my english is not pretty well ,kay?^^)

so ..... my question is , which program is used to create this beautiful UI-skins?
even another question --> if there is a post/thread that collect a nice userinformation how to create a simple ui.....?


yourr neiti

daimon 09-07-2009 05:32 PM

Mainly you need a text editor (text editor with color coding is better though) to edit SkinDefinition.xml and Photoshop (or Gimp or something similar) to edit .tga pictures

Gimp
Notepad++

There were some nice tutorials on this site too. Try:
http://www.lotrointerface.com/index.php?p=guides
Tutorials & Other Helpful Information

Here's a good tutorial how to handle TGA files:
http://www.lotrointerface.com/forums...read.php?t=558

You will also need the files which you can then edit:
Moria Book 8 UI Skin Art



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