Check the memory usage of LOTRO when the crash occurs. Most CTDs are the result of running out of memory. (As a 32-bit application, LOTRO can only use ~ 3.5 GB before it runs out, regardless of how much memory is in your machine.) So none of the plugins may be the culprit; but using all of them at once may use a lot of memory, thus exacerbating LOTRO's normal memory issue that won't be resolved until the 64-bit client is released (hopefully in the next few months).
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