I would like to restrict the area where de/+buffs appear. Currently you can edit the location (X,Y) of the de/+buffs inside the vital panel by these two lines:
ID="PlayerEffectDisplay"
ID="OpponentEffectDisplay"
but changing the height and width values of those ID's doesn't affect the interface in any way.
The reason I would want this to be enabled is that currently I am forced to relocate the buffs over the vital panels (due the layer problem) but when there's a lot of buffs rolling - and in some boss fights you might encounter even 4 rows of buffs - my vitals get hidden beneath all those those damn icons.
You really don't need to see that many de/buffs in the first place so it would be great if I could restrict the buffs only for couple of rows (aka height=32 or something would do).
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