Thread: Threat Meter
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Unread 09-29-2010, 07:23 PM
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Olenn Olenn is offline
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Join Date: Sep 2010
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Quote:
Originally Posted by rushl
Because those who do use it will cruise through content. What was once a challenge will then be a simple "watch the meter" exercise. Once content is so easily completed, the difficulties will naturally be increased. At that point, those who don't use the meter won't be able to compete. So it'll be either go with the meter or go home.

It's a vicious circle, and it doesn't improve the game.

And I won't believe that the difficulty won't be increased. Already there's calls of "easy mode" and complaints that things are too easy already. Also, I won't accept that the meter wouldn't simply content. If it didn't make things easier, people wouldn't be asking for it.

It's akin to asking for a button that kills every mob in a 100 meter radius. Sure it'd be cool - but don't you think if we had something like that they'd plan for it when designing content? And once they began factoring that it, don't you think someone without that button would have significantly more problems?

rushl
Perfectly stated. It was one of the things that drove me away from WoW. It no longer became a game of skill, it became a "check the block" type game. You stopped asking people if they could beat content and started asking if the had done it yet. It ceases to be challenging and becomes more of a interactive movie. Having enough time was the deciding factor for beating content, not skill.
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