Thanks for the reply.
What you said doesn't make sense. Isn't the path relative to where the SkinDefinition.xml file is located? The structure is as follows:
ui/skins/JRR Skins collection/JRR B/_SkinDefinition/SkinDefinition.xml
ui/skins/JRR Skins collection/JRR CORE/vitals
So that means it would need to go up 2 directories to get to the "JRR Skins collection" folder, and then into "JRR CORE", and then "vitals".
The path seems correct. It works for all the other skin elements. So I don't understand why they don't show up.
They are all defaulting to the exact same frame, which looks to be player_vitals_backgrop.tga. That file isn't even referenced in the skin definition though. I'm still really confused.
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