Quote:
Originally Posted by Grimholm
You're right, of course.
But before LITRO I've played Guild Wars for nearly two years, and in Guild Wars the normal user can change nearly every element ingame. It's disappointing for me, that a simple change in LOTRO needs so much work which results in working but not satisfying solution. As described above, only resizing the levelmeter should be necessary for my UI, but I have to rewrite the entire toolbar to get it work.
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I want greater abilites like you do, but I do think we have to see it from another perspective.
If LotRO wasn't built upon the already stable core of DDO (where they took the descision not to allow that many changes) we maybe 1) shouldn't already be playing LotRO as it would probably still be develoed and 2) when it came out it would probably have more initial problems/bugs.
So look at it from the bright side!