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Unread 10-05-2009, 08:43 PM
Putnal08 Putnal08 is offline
The Undefeated
 
Join Date: Oct 2009
Posts: 8
Okay, so after attempting to integrate your suggestion, Daimon, I've run into new troubles.

First off, the old issue is still alive. It appears that somewhere, somehow, the original(Turbine created) vitals are being called for. However, I could be wrong about that, but that's what it appears to me(with my limited programming knowledge).

Now that I've attempted to use your suggestion, the player panel and target panel are overwriting each other. What I mean is that I have the code for the player panel first in the document, followed by the target. When I boot the game I find that the target panel is using the .tga files intended for use with the player panel. This causes issues with alignment, etc.

Is there some way to counter this? I will post the exact code below:

Code:
	<!-- Player Frame -->
          <Mapping ArtAssetID="player_vitals_backdrop" FileName="Frames\player_vitals_backdrop.tga"></Mapping>
	  <Mapping ArtAssetID="swarm_vitals" FileName="Frames\player_vitals_backdrop.tga"></Mapping>
	  <Mapping ArtAssetID="opponent_vitals_backdrop" FileName="Frames\player_vitals_backdrop.tga"></Mapping>
	  <Mapping ArtAssetID="opponent_vitals_backdrop_signature" FileName="Frames\player_vitals_backdrop.tga"></Mapping>
	  <Mapping ArtAssetID="opponent_vitals_backdrop_elite" FileName="Frames\player_vitals_backdrop.tga"></Mapping>
	  <Mapping ArtAssetID="level_background" FileName="General\invisible.tga"></Mapping>
	  <Mapping ArtAssetID="player_vitals_lowrescover" FileName="Frames\level_button.tga"></Mapping>
	  <Mapping ArtAssetID="fellowship_leader" FileName="Frames\group_leader.tga"></Mapping>
	  <Mapping ArtAssetID="raid_assistant" FileName="Frames\group_assistant.tga"></Mapping>
          <Mapping ArtAssetID="raid_leader" FileName="Frames\group_leader.tga"></Mapping>
	  <Mapping ArtAssetID="fellow_voiceenabled" FileName="Frames\voice_on.tga"></Mapping>
          <Mapping ArtAssetID="fellow_voiceenabled_sendingdata" FileName="Frames\voice_inuse.tga"></Mapping>
          <Mapping ArtAssetID="fellow_voiceenabled_squelched" FileName="Frames\voice_squelch.tga"></Mapping>
	
	<!-- Player Frame Positioning -->
          <PanelFile ID="ID_UISkin_AvatarPanel">
	    <Element ID="Toolbar_Quickslot_Extended_Scaler" X="283" Y="526" Width="460" Height="175">
              <Element ID="Toolbar_Quickslot_Extended" X="40" Y="0" Width="420" Height="175"></Element>
            </Element>
	    <Element ID="AvatarPanel" X="2" Y="2" Width="280" Height="300">
            <Element ID="VitalsParent" X="0" Y="20" Width="300" Height="156">
	    <Element ID="AvatarPanel_COVER_LOWRES" X="70" Y="47" Width="20" Height="20"></Element>
	    <Element ID="PlayerLevel" X="63" Y="48" Width="32" Height="17"></Element>
	    <Element ID="PlayerLeaderIcon" X="74" Y="30" Width="16" Height="16"></Element>
	    <Element ID="PlayerAssistantIcon" X="74" Y="30" Width="16" Height="16"></Element>
	    <Element ID="PlayerVoiceChat" X="74" Y="68" Width="16" Height="16"></Element>
	    <Element ID="PlayerVoiceChatSquelched" X="74" Y="68" Width="16" Height="16"></Element>
	    <Element ID="PlayerSendingData" X="74" Y="68" Width="16" Height="16"></Element>
	    <Element ID="VitalsBg" X="-704" Y="45" Width="163" Height="22"></Element>
	    <Element ID="VitalsField" X="96" Y="34" Width="168" Height="42"></Element>
            <Element ID="AvatarPanel_BG" X="-1" Y="1" Width="273" Height="105"></Element>
	    <Element ID="PlayerPortrait" X="21" Y="21" Width="1" Height="1"></Element>
	    <Element ID="PlayerVitals_Animations" X="2" Y="0" Width="277" Height="104"></Element>
	    <Element ID="PlayerName" X="93" Y="17" Width="191" Height="36"></Element>
	    <Element ID="PlayerEffectDisplay" X="95" Y="68" Width="169" Height="64"></Element>
	    <Element ID="PlayerLevel_BG" X="0" Y="54" Width="1" Height="1"></Element>
	    <Element ID="PlayerPVP_Info" X="0" Y="0" Width="20" Height="20">
            <Element ID="PlayerPVP_RankDisplay" X="0" Y="21" Width="20" Height="20"></Element>
          </Element>
	  </Element>
	  </Element>
	</PanelFile>
	
	<!-- Target Frame -->
	<Mapping ArtAssetID="swarm_vitals" FileName="Frames\opponent_vitals_swarm.tga"></Mapping>
	<Mapping ArtAssetID="opponent_vitals_backdrop" FileName="Frames\opponent_vitals_normal.tga"></Mapping>
	<Mapping ArtAssetID="opponent_vitals_backdrop_signature" FileName="Frames\opponent_vitals_signature.tga"></Mapping>
	<Mapping ArtAssetID="opponent_vitals_backdrop_elite" FileName="Frames\opponent_vitals_elite.tga"></Mapping>
	<Mapping ArtAssetID="opponent_vitals_backdrop_elitemaster" FileName="Frames\opponent_vitals_elitemaster.tga"></Mapping>
        <Mapping ArtAssetID="opponent_vitals_backdrop_avenger_good" FileName="Frames\opponent_vitals_avenger_good.tga"></Mapping>
        <Mapping ArtAssetID="opponent_vitals_backdrop_defender_good" FileName="Frames\opponent_vitals_defender_good.tga"></Mapping>
        <Mapping ArtAssetID="opponent_vitals_backdrop_hero_good" FileName="Frames\opponent_vitals_hero_good.tga"></Mapping>
        <Mapping ArtAssetID="opponent_vitals_backdrop_master_defender_good" FileName="Frames\opponent_vitals_master_defender_good.tga"></Mapping>
        <Mapping ArtAssetID="opponent_vitals_backdrop_signature_good" FileName="Frames\opponent_vitals_signature_good.tga"></Mapping>
	
	<!-- Target Frame Positioning -->
	  <PanelFile ID="ID_UISkin_OpponentPanel">
            <Element ID="OpponentPanel" X="279" Y="2" Width="300" Height="300">
            <Element ID="VitalsParent" X="16" Y="20" Width="284" Height="110">
	    <Element ID="OpponentDisplayParent" X="0" Y="0" Width="272" Height="300">
            <Element ID="Opponent_SelectionField" X="7" Y="0" Width="272" Height="120">
            <Element ID="OpponentsVitals_BG" X="-789" Y="45" Width="163" Height="22"></Element>
            <Element ID="OpponentVitalsField" X="10" Y="34" Width="168" Height="42"></Element>
            <Element ID="OpponentPanel_BG" X="-1" Y="1" Width="277" Height="104"></Element>
            <Element ID="OpponentClass" X="181" Y="57" Width="20" Height="20"></Element>
            <Element ID="OpponentPortrait" X="186" Y="21" Width="1" Height="1">
            <Element ID="Target_Image" X="0" Y="0" Width="1" Height="1"></Element>
          </Element>
            <Element ID="OpponentName" X="11" Y="25" Width="165" Height="20"></Element>
            <Element ID="OpponentEffectDisplay" X="10" Y="68" Width="170" Height="44"></Element>
            <Element ID="OpponentVitals_Animations" X="-4" Y="-1" Width="1" Height="1"></Element>
            <Element ID="OpponentPanel_COVER_LOWRES" X="181" Y="36" Width="20" Height="20"></Element>
            <Element ID="OpponentLevel_BG" X="185" Y="78" Width="1" Height="1"></Element>
            <Element ID="OpponentLevel" X="174" Y="37" Width="32" Height="17"></Element>
            <Element ID="OpponentPVP_RankDisplay" X="181" Y="17" Width="20" Height="20"></Element>
            <Element ID="OpponentPVP_PrestigeDisplay" X="181" Y="17" Width="20" Height="20"></Element>
          </Element>
          </Element>
            <Element ID="InanimateObject_SelectionField" X="28" Y="1" Width="228" Height="84">
            <Element ID="InanimateObjectPanel_BG" X="7" Y="26" Width="215" Height="51"></Element>
            <Element ID="InanimateObjectForeground" X="-2" Y="19" Width="231" Height="66"></Element>
            <Element ID="InanimateObjectName" X="11" Y="29" Width="205" Height="47"></Element>
          </Element>
        </Element>
      </Element>
    </PanelFile>

Last edited by Putnal08 : 10-05-2009 at 08:49 PM.
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