Quote:
Originally Posted by Thurallor
I think you can use these other undocumented tags, too.
I wouldn't worry too much about memory inefficiency, when your average user has several GB of RAM to spare.
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Those are always enabled (not enabled by SetMarkupEnabled). The item examination tags will allow the user to get a popup tooltip when they click the text but not on hover. The character tag (<Select:IID> tag) provides a popup menu on right click. I haven't tried the map note, npc query or quest ref tags either - no idea how you would figure out IDs for them since the lorebook is long gone.
The ExamineItemInstance tag requires encoded data which is a royal pain to encode properly and is of little use
The Examine tag however, uses regular game item IDs and is very useful. The first id is a unique identifier for a stack that is actually in inventory (and will show the correct quantity in the tooltip when clicked), the second is a generic identifier for a generic single representation of the item.
ex:
<Examine:IIDDID:0x030A0007F6CAFC3A:0x70033CA6>Poti ons</Examine> is for a stack of universal morale potions in Garan's inventory; will only work on Landroval because unique ids are server specific
<Examine:IIDDID:0:0x70033CA6>some item</Examine> is for a generic universal morale potion, will work on any server because generic ids are, well, generic.
<Select:IID:0x020A000000041D3A>Garan<\Select> is a character select tag for.... Garan (on Landroval)
Lunarwater experimented quite a bit with these tags and Lotro Compendium (not to be confused with Plugin Compendium) uses some of them