lotrointerface.com
Search Downloads


Go Back   LoTROInterface > LotRO > General Discussion & Support > Interface Help (L)

Reply
Thread Tools Display Modes
  #1  
Unread 08-14-2008, 08:53 PM
Crunchtag's Avatar
Crunchtag Crunchtag is offline
The Wary
 
Join Date: Nov 2007
Location: USA
Posts: 1
Monster Play Vitals: Player = Signature?

Hey, I've been away from LOTRO for a while and recently came back. I downloaded ArenUI 3.2 today and, inspired by the recent Champ plug-in, made some simple changes to the Freep vital frames in GIMP in order to aid my playstyle (I play a reaver).

Then I booted up the game and noticed that it's trying to use creep_1.tga as my monster's vitals. The problem, though, is that it shows up "backwards" relative to my vitals, so I have a big tan circle sticking out of the middle of my health/power. Then I tried to fix this by doing a horizontal flip in GIMP, and while this fixes the problem, it causes most Creep NPCs to have the same problem.

Finally, I had a little look through the skin definition file, but nothing I did changed my player vitals to a new .tga file I created (which is a horizontally mirrored creep_1).

Since I can't seem to figure it out, I was wondering if anyone here could help me. Is there a simple way to make my monster player's vitals his own vitals and signature creep vitals their own, or are we doomed to have to use the same file?

EDIT: Never mind, I think I fixed it somehow. Just for reference (in case someone else encounters this problem down the road), I edited the skin definition file lines regarding signature vitals in mp and player vitals in mp, but only one at a time (reverted the other back to its original form), so just play around with those and one of them should work.
Attached Thumbnails
Click image for larger version

Name:	sig_and_mplayer_vitals.jpg
Views:	1657
Size:	23.0 KB
ID:	119  

Last edited by Crunchtag : 08-14-2008 at 09:05 PM. Reason: fixed
Reply With Quote
  #2  
Unread 07-12-2012, 10:58 AM
grezgorz grezgorz is offline
The Indomitable
 
Join Date: Sep 2010
Posts: 13
This helped me. Thank you. FYI it's the opponent_vitals_signature_mp asset that controls your player vitals when you play a creep. I did some testing and it doesn't seem to interfere with any of the opponent vitals i.e. it's just a bad naming of what should be player_vitals_mp (which as far as I can tell, isn't used at all).
Reply With Quote
  #3  
Unread 07-13-2012, 07:45 PM
Adra's Avatar
Adra Adra is offline
The Undying
Interface Author - Click to view interfaces
 
Join Date: Jun 2011
Location: France
Posts: 171
There are several portraits for the creep player, depending its rank.

If I remember right, it is :

opponent_vitals_backdrop_signature_mp.tga

opponent_vitals_backdrop_elite_mp.tga

In addition, there are the 5 different anniversary portraits.

I have reworked the portraits in JRR skins and its addons to support the monster play, so you can find in it some examples or replacement pictures.
__________________
JRR skins collection download page
JRR Azure Glass download page
Extended and enhanced panels
Adra/Adragor/Osred from Sirannon.
Derelos/Prurit/Karnaj from Evernight.

Last edited by Adra : 07-13-2012 at 08:08 PM.
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Vitals Frame 101 Sloppy Joe Tutorials & Other Helpful Information (L) 13 03-11-2008 06:13 PM
Vitals Dretchen General Authoring Discussion (L) 2 05-17-2007 04:41 PM
player/enemy display Ordnung General Authoring Discussion (L) 2 04-30-2007 12:52 PM
Be a Monster Dolby News 0 04-03-2007 03:09 PM
monster time problems yvette Interface Help (L) 4 02-15-2007 04:44 PM


All times are GMT -5. The time now is 06:17 PM.


Our Network
EQInterface | EQ2Interface | Minion | WoWInterface | ESOUI | LoTROInterface | MMOUI | Swtorui