lotrointerface.com
Search Downloads


Go Back   LoTROInterface > LotRO > Developer Discussions > Lua Programming Help (L)

Reply
 
Thread Tools Display Modes
  #1  
Unread 05-13-2022, 10:58 AM
Ani's Avatar
Ani Ani is offline
The Wary
 
Join Date: May 2022
Location: Gladden
Posts: 1
EntityControl class default function

For my first plugin, I'm trying to include the target locking functionality of Grimmerthan's DebuffVitals plugin. I see the code that specifies functions for mouse clicks to reposition windows by dragging them, but not anything that I can interpret as changing the player's target. Nonetheless, clicking on DebuffVital targeting windows does change the player's target.

My question: does the Turbine.UI.Lotro.EntityControl class have a function built into it which interprets mouse clicks as clicking on the entity? Typing it out like this has me about 70% sure the answer is yes, but I'd love to hear from some people with more certainty.
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
class's IsA() function for user-defined classes Ivandar Lua Programming Help (L) 2 03-07-2021 03:38 PM
class plugins Barb7 Interface Requests (L) 1 03-06-2020 03:30 AM
That pesky EntityControl! May I please get some guidance? Grimmerthan Lua Programming Help (L) 3 06-14-2018 11:30 PM
Function to Get Scrolling Combat Text jabjab Lua Programming Help (L) 1 02-20-2012 11:27 PM
[Class] PercentBar itsallhype820 Tutorials & Other Helpful Information (L) 0 10-13-2011 12:47 AM


All times are GMT -5. The time now is 02:57 AM.


Our Network
EQInterface | EQ2Interface | Minion | WoWInterface | ESOUI | LoTROInterface | MMOUI | Swtorui