Hi,
i want to create a toolbar with 2 rows of quickslots, like in attachment (letterbox_btm.tga). I have this in the xml file:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<opt>
<SkinName Name="MySkin"> </SkinName>
<PanelFile ID="toolbar">
<Element ID="ToolbarField" X="0" Y="508" Width="1024" Height="200">
<Element ID="ToolbarButton_Slot_1" X="45" Y="163" Width="1" Height="1"> </Element>
<Element ID="ToolbarButton_Slot_2" X="73" Y="152" Width="1" Height="1"> </Element>
<Element ID="ToolbarButton_Slot_3" X="101" Y="162" Width="1" Height="1"> </Element>
<Element ID="ToolbarButton_Slot_4" X="129" Y="152" Width="1" Height="1"> </Element>
<Element ID="ToolbarButton_Slot_5" X="157" Y="163" Width="1" Height="1"> </Element>
<Element ID="ToolbarButton_Slot_6" X="185" Y="152" Width="1" Height="1"> </Element>
<Element ID="ToolbarButton_Slot_7" X="213" Y="163" Width="1" Height="1"> </Element>
<Element ID="Toolbar_Quickslot" X="122" Y="152" Width="420" Height="35"> </Element>
<Element ID="ToolbarFieldMain" X="0" Y="115" Width="1024" Height="90"> </Element>
<Element ID="Gameplay_AtunementUI" X="36" Y="116" Width="88" Height="60"> </Element>
<Element ID="GamePlay_FervorPipDisplay" X="35" Y="115" Width="90" Height="42"> </Element>
<Element ID="GamePlay_AimPipDisplay" X="35" Y="115" Width="90" Height="42"> </Element>
<Element ID="ToolbarButton_RightSlot_1" X="787" Y="158" Width="1" Height="1"> </Element>
<Element ID="ToolbarButton_RightSlot_2" X="825" Y="158" Width="1" Height="1"> </Element>
<Element ID="ToolbarButton_RightSlot_3" X="864" Y="158" Width="1" Height="1"> </Element>
<Element ID="ToolbarButton_RightSlot_4" X="903" Y="158" Width="1" Height="1"> </Element>
<Element ID="ToolbarButton_RightSlot_5" X="942" Y="158" Width="1" Height="1"> </Element>
<Element ID="ToolBarButton_MainMenu" X="6" Y="143" Width="30" Height="45"> </Element>
<Element ID="GamePlay_RampagePipDisplay" X="35" Y="90" Width="105" Height="67"> </Element>
<Element ID="AutoAttackIndicatorButton" X="48" Y="133" Width="63" Height="63"> </Element>
<Element ID="ViolentModeIndicator" X="48" Y="133" Width="63" Height="63"> </Element>
<Element ID="ToolbarButton_CustomizeSlots" X="0" Y="0" Width="0" Height="0"> </Element>
<Element ID="ToolbarButton_AutoAttack_TutorialHighlight" X="43" Y="115" Width="80" Height="78"> </Element>
</Element>
</PanelFile>
<Mapping ArtAssetID="Letterbox_Bottom" FileName="letterbox_btm.tga"> </Mapping>
</opt>
But in the game it looks like in screenshot000017.jpg, although all bag buttons and the buttons for character, crafting etc. shoud be hidden.
btw. Ray's UI (ready for SoM) deosn't work, too (screenshot000018.jpg)