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02-01-2015, 05:32 PM
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The Wary
Forum posts: 1
File comments: 47
Uploads: 2
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patch
Hi all
Just because the developer does not enable to upload patch, here is a small one for beorning, who hate to see the power box just like me. You must be do it yourself
Open the QuickslotBar.lua file, somewhere here:
"c:\Users\ [your windows username here]\Documents\The Lord of the Rings Online\plugins\PengorosPlugins\BuffBars\QuickslotB ar.lua"
Search the PowerChanged function (line 269) and just add the 3 line that I colored RED.
function QuickslotBar:PowerChanged(player)
if (self.locked == false) then
return;
end
if player:GetClass()==Turbine.Gameplay.Class.Beorning then
return;
end
local maxPower = player:GetMaxPower();
local power = player:GetPower();
local percent = power / maxPower;
Last edited by bunny : 02-02-2015 at 08:34 AM.
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01-31-2015, 02:55 PM
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The Wary
Forum posts: 3
File comments: 20
Uploads: 0
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Would it be possible to track Class Specific Cooldowns on the Effect Slider? It only tracks Potions and Debuffs, or do i miss something here?
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01-13-2015, 06:13 PM
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The Wary
Forum posts: 1
File comments: 47
Uploads: 2
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Hey, There is any plan to repair the power potion bug with Beorling? The beorling have no power, but every time when you going incombat the power box is coming up, maybe the LUA give a wrong alert with low power. But actually I am not sure the beorling class is in the LUA, so ... but if possible, do something
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11-14-2014, 04:11 PM
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The Wary
Forum posts: 0
File comments: 64
Uploads: 0
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What would cause BuffBars to be loaded twice? It's pretty annoying.
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11-14-2014, 04:06 PM
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The Wary
Forum posts: 0
File comments: 64
Uploads: 0
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Re: broken setting window
Quote:
Hello Pengoros,
would you please fix the setting window in the plugin manager.
here's a picture of the broken window.
Thank you
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Just resize the Manager window?
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08-05-2014, 11:10 AM
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The Wary
Forum posts: 0
File comments: 32
Uploads: 0
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Cooldown timings off
Burg Tricks now have shorter default CDs which don't match what buffbars is putting up currently. I can't get "Trick: Improved Disable" to show up in regular bars or on a slider no matter what I do, even just using "rick:" (nor "Improved Addle").
Last edited by RJFerret : 08-05-2014 at 11:13 AM.
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06-28-2014, 02:54 PM
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The Wary
Forum posts: 0
File comments: 2
Uploads: 0
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broken setting window
Hello Pengoros,
would you please fix the setting window in the plugin manager.
here's a picture of the broken window.
Thank you
Last edited by Elvensoul : 06-28-2014 at 03:03 PM.
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04-28-2014, 07:16 PM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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BuffBars - Quickslots do not show on options page
Hi!
I downloaded BuffBars about three weeks ago and was quite disappointed, when I found out, that it is not possible for me to use quickslots, because they donīt show up on the options page and therefore I cannot put any potions in
In the versions info I read, that this problem has been know some time ago and has been fixed, but I think, this bug fix has gone lost over the years ... Would be cool, if it would be fixed again!
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02-15-2014, 03:27 PM
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The Wary
Forum posts: 0
File comments: 3
Uploads: 0
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Best. Plugin. Ever.
This plugin has to be the most all around useful plugin I have found! Great job!
First off, the buffs/debuffs/cooldowns bars are flawless! Exactly what the game was in dire need of in order to know what's effecting you and what's not. The only thing I can think of that would add to your great work on this is that I would like to have the ability to add my own cooldowns (like for skills or consumables) instead of it being only for pots as well as the ability to have those cooldowns as triggers for items/skills on the quickslot bars.
For the quickslot bars, they are some of the most useful quickslots I have been able to find in plugins. Just wonderful! Though I would like to see a couple of additions: one, the ability to proc on things like champion fervor and hunter focus. Two, the option to be able to lock the item/skill on the slot so it doesn't get accidentally dragged off. Three, the ability to have multiple triggers for the same slot. And four, as I said earlier, being able to have cooldowns as triggers (or even just a user-set timer as a trigger which counts down again when you click the item/skill in the slot).
All in all, this is an AWESOME plugin. I highly recommend it to anyone.
Aesai
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12-21-2013, 01:35 AM
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The Wary
Forum posts: 0
File comments: 1
Uploads: 0
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Would it be at all possible for those players that play creepside PvP to add the tactical preset for pots (not sure if im describing this correctly) because for the last 2 years I have had to manually add in every debuff which is tactical in nature debuff by debuff. physical, song, and cry work correctly, just no option for tactical when creating a new quickslot.
Last edited by Velozz : 12-21-2013 at 01:37 AM.
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11-22-2013, 07:57 AM
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The Undefeated
Forum posts: 5
File comments: 34
Uploads: 0
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want to remind about useful feature - multiply conditions for one Quickslot trigger
thanks
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11-04-2013, 02:08 PM
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The Undefeated
Forum posts: 9
File comments: 12
Uploads: 2
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@Hollywood The MobCC/Debuff items require you to have CombatAnalysis running. Is that plugin loaded?
Combat Analysis was playing up so reset it and it's playing nice to some degree. Thanks for helping me thinking on it.
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11-04-2013, 12:10 PM
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The Unscathed
Forum posts: 15
File comments: 176
Uploads: 2
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@IceBear You mostly had all the code needed for the festival stuff. I've tweaked it a little and will release a minor update later today.
@magill BuffBars only writes out options when you click Accept on the options panel or on plugin unload. I'm not sure why the files would get corrupted. Lotro doesn't allow us direct access to the files so there isn't much I can do here to diagnose or fix the problem .
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11-04-2013, 11:57 AM
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The Unscathed
Forum posts: 15
File comments: 176
Uploads: 2
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@Hollywood The MobCC/Debuff items require you to have CombatAnalysis running. Is that plugin loaded?
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11-03-2013, 12:35 PM
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The Undefeated
Forum posts: 9
File comments: 12
Uploads: 2
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I feel a bit confused about what exactly the options are and why some things work and others do not.
I found that firstly the initial buffbars template wasn't very accommodating as it wouldn't show when set to 'only' states such as in combat or out of combat.
Therefore I made a new custom one which for the most part seemed to do what I ask.
My understanding is the following :
Buffs = anything beneficial casted on you by you or another player
Debuff = a status that reduces an aspect or stat of your character
Mob debuff = an ability you have used that's currently debuffing an enemy
Mob CC = an ability that you have used that's currently controlling or affecting an enemy miscellaneously.
Cool down = ??
I wanted the following setup :
One window set that would show me when I have been debuff or temporarily self buffed by an ability I have used, or permanent buffed by a group member.
In the other window set I want to see the abilities I've used to debuff or CC a mob.
However on the second and third custom, it gets muddled and nothing seems to work either way. I initially though to simply disable all effects and play trial and error however my third window - no matter what I put in it (other than buffs), refuses to show on screen; thus I cannot test either way.
Suggestions?
Also, I used the manager window to let Buffbars manage and autoload other plugins however Vital Bars will not take hold?
Last edited by Hollywood : 11-03-2013 at 01:06 PM.
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