lotrointerface.com
Search Downloads


Go Back   LoTROInterface > LotRO Stand-Alone Plugins > Action Bars & Main Bar


Post A Reply
Author Comments Comment Options
Unread 03-03-2011, 11:56 PM  
wonderwit
The Wary

Forum posts: 0
File comments: 1
Uploads: 0
I LOVE this plugin! But....

This would be sooo much better if I could have a few more class triggers for the Rune Keeper. Specifically, I'd love class triggers for:
Calming Verse
Do Not Fall to XXX
Blade shall not wound
Fang shall not poison
All fates entwined

Further, I can't seem to get the In/Out of Combat triggers to work in conjunction with the class triggers. If I have a bar set up to only be active when the 'In Combat' trigger is selected and 'Buff not active' selected, it is always visible, regardless of whether or not I'm in combat. How can i set it so that it is only visible when I'm in combat and don't have the buff?

Last edited by wonderwit : 03-04-2011 at 12:13 AM.
wonderwit is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 03-04-2011, 01:46 PM  
Gloradan
The Indomitable
 
Gloradan's Avatar

Forum posts: 11
File comments: 10
Uploads: 0
Disapearance of TonicBars

Hi dudes

First (again), I'm sorry for my poor English laguage for I'm French user of this GREAT plugin!! Then, secondly: THANKS!!!! It changed my way to play!

BUT. I have a problem and would like to know if any help or else on this...

When I hide the UI (by pressing the key for this - for a screen shot in exemple...) and press again the key to show the UI again, then, I have some troubles with the generated bars.

Sometimes, the bars just disapear... I have to quit and launch to solve...
Sometimes, bars are visible, but when the mouse is mooving on screen, they all flash (appear/disapear high speed...)

Can someone help me to solve this? I'd like to hide/show tonicbars without those troubles..

Many thanks again for that great Plugin!
Friendly yours
Gloradan (Sirannon - FR)

[EDIT] Sometimes, when pressing the key to hide the UI, there still some tonic bars... kite strange...

Last edited by Gloradan : 03-04-2011 at 01:48 PM.
Gloradan is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 03-11-2011, 06:27 AM  
Garlond
The Wary
 
Garlond's Avatar

Forum posts: 0
File comments: 10
Uploads: 0
Hi,
still this is my faforit plugin, it replaces a lot of other plugins like travel window, emo....

I just got one question.
If I update a version, will my configuration be saved or will I have to greate it again?

Very best wishes from germany

Garlond

I got a request, would it be possible to save/load different configurations I have made with TonicBars?

Last edited by Garlond : 03-11-2011 at 06:38 AM.
Garlond is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 03-11-2011, 06:34 AM  
Farothhen
The Wary
 
Farothhen's Avatar

Forum posts: 2
File comments: 95
Uploads: 0
Quote:
Hi,
still this is my faforit plugin, it replaces a lot of other plugins like travel window, emo....

I just got one question.
If I update a version, will my configuration be saved or will I have to greate it again?

Very best wishes from germany

Garlond
Die Konfiguration wird übernommen. In Ausnahmefällen muss man leider noch einmal neu konfigurieren, meist klappt es aber.
Farothhen is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 03-11-2011, 10:29 AM  
Reifnir
The Wary

Forum posts: 0
File comments: 1
Uploads: 0
I install tonic in my plugin folder and it work. Than the game crashes and the next time i started up the addone i get this error

...s\Plugins\Tonic\TonicBars\SettingsManager.lua:5 4: Unable to parse file!

I reinstalled all the addons.... same error... i reinstalled only Tonicbars as the only addon.... same error


I use Win7 and the tonicversion 2.4

Last edited by Reifnir : 03-11-2011 at 10:31 AM.
Reifnir is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 03-11-2011, 02:12 PM  
NuclearTonic
The Undefeated
 
NuclearTonic's Avatar
Interface Author - Click to view interfaces

Forum posts: 8
File comments: 247
Uploads: 1
Quote:
I install tonic in my plugin folder and it work. Than the game crashes and the next time i started up the addone i get this error

...s\Plugins\Tonic\TonicBars\SettingsManager.lua:5 4: Unable to parse file!

I reinstalled all the addons.... same error... i reinstalled only Tonicbars as the only addon.... same error
I think it must have crashed while writing to your settings file. You'll have to delete the file and start over... I can't help when the client crashes...

You can find that file under "/lord of the rings online/plugindata/<username>/<servername>/AllCharacters/tonicbarsettings.plugindata"
NuclearTonic is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 03-14-2011, 02:08 AM  
Fazumar
The Wary

Forum posts: 0
File comments: 1
Uploads: 0
Issues with certain Class Triggers

NuclearTonic: First of all, let me say that I just recently got turned on to this plugin, but I am already giddy with excitement at how much more efficient it makes my characters! Thanks so much for your hard work.

I am having a couple issues however.

My main is a Champion, so I have to juggle Fervour, Controlled Burn, Ardour and Glory stances from time to time.

I also use Defeat Responses very frequently, and since Ardour/Glory/CB use an additional response or two (more than Fervour), I tried setting up 4 separate bars... Each one was meant to activate upon a Defeat Response with one of my 4 stances currently activated.

So for each of these bars, under Triggers I would select "Buffs Active: Defeat Response, Fervour" or "Buffs Active: Defeat Response, Glory" etc. etc.

What ended up happening though, is that when I defeated an enemy in ANY of the 4 stances, ALL 4 of the separate bars activated simultaneously.

So is it not possible to use multiple triggers on one bar?

As far as I can see, I've got them set up properly as far as my understanding of the trigger system goes.

It seems a few other posters in this thread have had similar issues with other class triggers.

Any hints on what to do, or fixes on the way?
Fazumar is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 03-14-2011, 12:24 PM  
Wyndyn_Xor
The Wary
 
Wyndyn_Xor's Avatar

Forum posts: 0
File comments: 4
Uploads: 0
non-class bars I use

I know many of you love TonicBars as much as I do.
What I wanted was to have item buff bars that only showed up when I needed them.
EXAMPLE: My captain
Trail Food
Cooked Food
Warding Lore
Battle Lore

I just added to the localization (English for me, you have to translate yourself) file for Captain:
--------------------------------
-- Other Non-Class specific buffs
eventManager:RegisterEffect( nil, "Cooked Food", "Cooked Food", Turbine.Gameplay.Class.Captain );
eventManager:RegisterEffect( nil, "Trail Food", "Trail Food", Turbine.Gameplay.Class.Captain );
eventManager:RegisterEffect( nil, "Minor Battle Lore", "Minor Battle Lore", Turbine.Gameplay.Class.Captain );
eventManager:RegisterEffect( nil, "Lesser Battle Lore", "Lesser Battle Lore", Turbine.Gameplay.Class.Captain );
eventManager:RegisterEffect( nil, "Battle Lore", "Battle Lore", Turbine.Gameplay.Class.Captain );
eventManager:RegisterEffect( nil, "Elder Battle Lore", "Elder Battle Lore", Turbine.Gameplay.Class.Captain );
eventManager:RegisterEffect( nil, "Ancient Battle Lore", "Ancient Battle Lore", Turbine.Gameplay.Class.Captain );
eventManager:RegisterEffect( nil, "Minor Warding Lore", "Minor Warding Lore", Turbine.Gameplay.Class.Captain );
eventManager:RegisterEffect( nil, "Lesser Warding Lore", "Lesser Warding Lore", Turbine.Gameplay.Class.Captain );
eventManager:RegisterEffect( nil, "Warding Lore", "Warding Lore", Turbine.Gameplay.Class.Captain );
eventManager:RegisterEffect( nil, "Elder Warding Lore", "Elder Warding Lore", Turbine.Gameplay.Class.Captain );
eventManager:RegisterEffect( nil, "Ancient Warding Lore", "Ancient Warding Lore", Turbine.Gameplay.Class.Captain );
eventManager:RegisterEffect( nil, "Monster Play", "Monster Play", Turbine.Gameplay.Class.Captain );

--------------------------------
Then you can make bars that look for those buffs.
You have to do this for each class that you want it on though. (At least I haven't found a "universal" place to put it.)
Now those bars only show when I need the buff item.

Gotta LOVE TonicBars!
Wyndyn_Xor is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 03-28-2011, 01:05 AM  
Geko
The Wary
 
Geko's Avatar

Forum posts: 1
File comments: 7
Uploads: 0
Copying Bars Across Accounts

Could you rework the copying of profiles so that it isn't segregated per account -- have just one master profile file? I have multiple accounts and this would make things very wonderful. I've been using Notepad to copy the settings. It's a bit tedious, to say the least! Thanks.
Geko is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 03-29-2011, 10:31 PM  
magill
The Undying
 
magill's Avatar

Forum posts: 85
File comments: 165
Uploads: 0
Multiple accounts...

Ditto... I do the same thing to move settings between accounts and servers.
magill is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 03-29-2011, 10:34 PM  
magill
The Undying
 
magill's Avatar

Forum posts: 85
File comments: 165
Uploads: 0
An interesting observation

I was copying bars between toons.

When I first copied the bar, it was un-populated. Ok... so I went to move it.
Tried ctl-\ it moved as expected. Toggled out of ctl-\ and re-opened main window... the bar popped back to its original (imported) location.

After trying this multiple times. I simply moved the bar with the main TB window up... and the move stuck.
magill is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 03-29-2011, 10:35 PM  
magill
The Undying
 
magill's Avatar

Forum posts: 85
File comments: 165
Uploads: 0
Another observation

imported a bar from another toon.
The bar was un-populated.
edited that bar (inventory bar), and it populated on selection....
but my other bars cleared.

Unloaded all plugins /plugins unload
reloaded (via plugin manager)

All bars were populated.
magill is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 04-01-2011, 12:47 PM  
ulborn
The Wary
 
ulborn's Avatar

Forum posts: 0
File comments: 3
Uploads: 0
Request:

Can we get the TonicBars to lock if we have the quickslots locked in the game. Every once in a while I accidentally throw an icon off the bar. Other that that I can not live without this plugin!
ulborn is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 04-04-2011, 09:31 PM  
magill
The Undying
 
magill's Avatar

Forum posts: 85
File comments: 165
Uploads: 0
A way to use Tonic Bars across accounts and servers

If you are a Unix, Linux or Mac OSX player this is easy to do. I assume the same is true of Windows, but since I don't play with Windows, I don't know.
On Unix/Linux/Mac OSX, one uses the command "ln -s" from a terminal window. I assume Windows has a similar command, but again, I don't know.

[if all of this is "geek" to you -- don't try to do this!]

Basically you simply pick one server/file to be the parent and "link" the rest to it.

You have a file called:

<user>/Documents/The Lord of the Rings Online
/PluginData/<account>/<server>/AllCharacters/TonicBarSettings.plugindata

This file contains all of the TB settings for all of the characters on one server.

Simply "link" which ever file you want to use as your master file to the other accounts and/or servers you use. Then when you load TB for that toon, it will be added to the "list" maintained in the master file.

You make one link for each account/server you use.

The primary benefit is that it allows you to "see" each of your TB settings for each toon. You can then easily import settings and bars.
magill is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 04-07-2011, 12:07 AM  
Wiof
The Wary
 
Wiof's Avatar

Forum posts: 0
File comments: 22
Uploads: 0
Quote:
Request:

Can we get the TonicBars to lock if we have the quickslots locked in the game. Every once in a while I accidentally throw an icon off the bar. Other that that I can not live without this plugin!
The "lock" options is available since the 1st time this plugins was public. Just look under the TAB name of your quicklslot, you should have a checkbox for you to check and lock.

Last edited by Wiof : 04-08-2011 at 04:57 AM.
Wiof is offline Report comment to moderator   Reply With Quote Reply With Quote
Post A Reply

 
Category Jump:
Search this Category:
 

All times are GMT -5. The time now is 11:39 AM.


Our Network
EQInterface | EQ2Interface | Minion | WoWInterface | ESOUI | LoTROInterface | MMOUI | Swtorui