Features:
This plugin is for minstrels. Since ROI they can hold ballads and anthems active, while in combat.
The plugin shows a window with three active ballads and up to six active anthems.
When using fixed anthem themes, it also tracks the coda bonus effects.
Install:
Copy the files in your plugin-folder.
Load the plugin
Code:
/plugins load minstrelbuff
Options:
The optionwindow can be opened with the pluginmanager from Turbine or by
History:
V 1.9.1
Update for french and german effect names.
V 1.9
Update for french and english effect names.
New theme: Note theme - one line
- This theme displays 3 anthems in yellow trait spec and 1 anthem in red or blue.
V 1.8
Fixed anthem pictures now depending on minstrel stance.
When using fixed anthem themes, the anthems staying marked until a coda is played.
See remarks below.
Note theme with fixed anthems added.
Fix for settings encoding in german an french versions.
V 1.7
French and German names for the ballads (update 9) fixed.
Basic war-steed support (only english).
V 1.6
Window now disappears when pressing F12, even if you are in combat.
Two new themes (thanks to jocelynmallon)
V 1.5
Areas with no ballads or anthems are now not visible to the mouse (you can click the game element under the window).
One new theme (thanks to Snoopy81).
Corrupted settings-files are now ignored and will be rewritten.
V 1.4
Theme support themes for easier customization.
- Base theme and new simple theme with notes included.
- One theme is without anthems for the players who don't like them to show.
German anthem-name and position is corrected.
Support for the turbine plugin manager options panel.
"Window only visible in combat" - option.
- Note: The window will be shown in combat or when effects are active.
V 1.3
Implemented options for a window-free interface and fixed anthem positions.
V 1.2
Implemented french effect names.
V 1.1
Detecting client-language automatically.
Safe callback register
Remarks:
When using a fixed anthem theme, why do the anthems stay marked until a coda was played?
In current versions of lotro, when you played an anthem, it adds a bonus to your coda. The description says, that only happens when the anthem is active. That is currenly not true. It does not matter when the anthem was played, even if you are out of combat between the played anthem and the coda. So I have added a feature to track the anthem bonus effects for the coda.
Known bugs in this feature:
Because I cannot really figure out that a coda was played, I only check if you are in combat while all ballads are resetting. I guess that the coda is played then. If you play a coda out of combat (in no stance or in harmony), then the logic does not work correctly.
The anthem "Anthem of the Third Age (Harmony)" does not reset, when playing a coda. So it stays marked, even if it has no bonus effect for the coda anymore.