lotrointerface.com
Search Downloads


Go Back   LoTROInterface > LotRO Stand-Alone Plugins > Maps, coordinates & compasses


Post A Reply
Author Comments Comment Options
Unread 02-03-2021, 04:42 PM  
Garan
The Undying
 
Garan's Avatar
Interface Author - Click to view interfaces

Forum posts: 343
File comments: 984
Uploads: 21
Re: Annotations gone!

Quote:
Originally Posted by Darold034
I updated 1.28 to 1.29. I have been annotating chests and dwarf markers my characters had visited. Now those private annotations are gone. Any way to get them back? Did I do the install incorrectly (overlaid all previous files... isn't that the "correct" way?)!
Hi, sorry to hear you are having a problem. Just updating would not cause the loss of any annotations and updating over the existing installation is the correct thing to do although I usually recommend using Lunarwtr's Plugin Compendium to install and maintain LotRO plugins.
https://www.lotrointerface.com/downloads/fileinfo.php?id=663

The annotations are stored in .pluginData files in the folder
Documents\The Lord of the Rings Online\PluginData\accountName\AllServers
where "Documents" is your "My Documents" folder and "accountName" is the game account name. The files are named "TM_Cust_Annot_R_V_H.pluginData" where R is the region (1-4), V is the vertical row of the tile group and H is the horizontal column of the tile group. Each file holds the annotations for a four tile square of the map. If you have more than one account, you will not see the annotations from another account but any character on the same account should see the annotations for that account.

First, please check that the filter option for Custom Annotations is still enabled. Load the plugin, right click on the plugin and the list of Annotation Icon Types will display - make sure that the entry for "Custom POI" is still checked.

Assuming that "Custom POI" is checked, I will need some additional information to determine what else may have happened. First, please check the folder listed above to determine if your custom annotation files still exist. If they do not, they were deleted by a process other than the update, perhaps accidentally while trying to reset settings for another plugin - it is common for authors to instruct users to delete a settings file (a .pluginData file) if it has become corrupt and is preventing a plugin from loading and users have sometimes deleted the wrong file or too many files. Note, if they were accidentally deleted and you happen to have MoorMap installed and the MM_CustomAnnotation files still exist, they can be used to recreate the TerrainMap Custom Annotation files - if this is the case, let me know.

If the files do still exist, it will be necessary to see if they actually hold any data. Unfortunately, it is normal for some of the Custom Annotation files to be basically empty (no actual data entries) since SSG's Lua does not allow deleting files, just writing empty data, so deleting annotations can cause a file to be basically empty. In File Explorer, please sort the .pluginData files in the folder listed above and open (use Notepad or any other text editor) the first one that starts with TM_Cust_Annot with a string of numbers - that will be the most recently altered custom annotation file and unless you recently deleted annotations, it should hold at least one annotation. Do NOT make any changes to the file. A blank file (one without any valid annotations) looks like:
Code:
return 
{

}
A file with a single annotation will look like:
Code:
return 
{
	["1"] = "1_204_40_183_28_55_Entrance_Entrance%20from%20cellar"
}
Note, it is normal to have a number of "empty" placeholder files if you have deleted any custom annotations so the existance of one or more does not necessarily mean something has gone wrong. If, however, you sort the files by date and look at the most recent files and they are all empty, that would seem to indicate that something went wrong. Please let me know what you find and we can continue from there.

Last edited by Garan : 02-03-2021 at 04:57 PM.
Garan is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 02-03-2021, 02:25 PM  
Darold034
The Wary
 
Darold034's Avatar

Forum posts: 0
File comments: 4
Uploads: 0
Annotations gone!

I updated 1.28 to 1.29. I have been annotating chests and dwarf markers my characters had visited. Now those private annotations are gone. Any way to get them back? Did I do the install incorrectly (overlaid all previous files... isn't that the "correct" way?)!
Darold034 is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 01-23-2021, 01:09 AM  
Garan
The Undying
 
Garan's Avatar
Interface Author - Click to view interfaces

Forum posts: 343
File comments: 984
Uploads: 21
Ver 1.29

The U28 update is finally uploaded. This includes the tiles for U28 and most of the annotations. Since I have not actually purchased the WoTP "mini" expansion (I really, REALLY disapprove of how it was marketed) not all of the quest/deed item locations are included (since I could not see the items in the live client while running around to determine/verify their locations).

There is a known problem with many of the interior annotations (NPCs and items that are in interior locations) showing in the search results but not displaying at the coordinates of their location's entrance. This is an ongoing project that will take quite a while to complete. Once complete, most interior/instanced annotations will display at the coordinates of the entrance to their instance.

Note: A large number of tiles in older locations were inexplicably removed/updated by SSG, some of them updated with incorrect/duplicate tiles of other locations. These need to be reported to SSG so that they can fix them in the client (if you run to the location in game, you will see that the radar/compass map will display the wrong terrain). If you find any of these locations displayed incorrectly in TerrainMap, report them to SSG and please let me know as well so that I can fix it in TerrainMap until SSG gets around to fixing it correctly in the client.
Garan is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 01-03-2021, 01:04 PM  
Garan
The Undying
 
Garan's Avatar
Interface Author - Click to view interfaces

Forum posts: 343
File comments: 984
Uploads: 21
Re: Missing Parts of the Map in Minas Mirgul

Quote:
Originally Posted by Wintermute
Hi

I just arrived with my second character in Minas Morgul and it seems that the plugin Version (as opposed to the Google Map Link) is missing several parts of Minas Morgul. I tried uninstalling and installing it again, but to no avail. The version is 1.28.

It only happens in 1x and 2x resplution. Is there a way to get the complete map data? The same thing is happening in Eldeslade, but since that cam out after the release of 1.28, it should be expected. Strangely, the Wells of Lanfflood are ceompletely there.
Hi,

Thanks for reporting this. This happens anytime that SSG replaces tiles in an older area instead of updating the existing tiles during an update. The plugin uses images from the game client for zoom=1 and 2 (to prevent bloating and more efficient memory handling of images) and pre-zoomed images for zooms further out (which is why the zooms further out haven't been affected). I'll have to take a look at which tiles got replaced and update the plugin.

EDIT: Something has gone catastrophically wrong. I have no idea whether this is a local issue with my files or if the game client was actually changed this drastically (hundreds of tiles scattered across older areas replaced), but this will not be a simple update fix

EDIT2: Well, it seems to be a bit of both. My local files have gotten corrupted somehow so I will have to rebuild from a backup - not sure how much work got lost but it's in the dozens of tiles, not the hundreds, so that's good news - most of northern Rhovanion should be recoverable with a bit of work. Unfortunately, I did verify that a lot of tiles in Eriador, particularly in the Shire and around Bree got replaced so that will take a bit to unravel but most of the changes do appear to be in Mordor. Definitely not how I had pictured spending the next few weeks.

EDIT3: My local corruption has been repaired but I am still searching for the source of the corruption - it seems IRV did something very, very not good which started the mess In the process of rebuilding from backups, I stumbled across a couple of tiles that I have been missing for a long time, so I guess something good came out of this. I still have a dozen or so areas that I have to visit in-game to see if the game client is actually displaying the wrong tile in the compass before I start pulling my hair out scouring the scrap heap of thousands looking for the proverbial needle. Barring any other problems I should have a viable terrain update in a week or so.

Last edited by Garan : 01-17-2021 at 12:51 AM.
Garan is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 01-03-2021, 11:34 AM  
Wintermute
The Wary

Forum posts: 0
File comments: 4
Uploads: 0
Missing Parts of the Map in Minas Mirgul

Hi

I just arrived with my second character in Minas Morgul and it seems that the plugin Version (as opposed to the Google Map Link) is missing several parts of Minas Morgul. I tried uninstalling and installing it again, but to no avail. The version is 1.28.

It only happens in 1x and 2x resplution. Is there a way to get the complete map data? The same thing is happening in Eldeslade, but since that cam out after the release of 1.28, it should be expected. Strangely, the Wells of Lanfflood are ceompletely there.
Wintermute is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 10-17-2020, 11:14 AM  
Garan
The Undying
 
Garan's Avatar
Interface Author - Click to view interfaces

Forum posts: 343
File comments: 984
Uploads: 21
I just realized that the pre-zoomed tiles (zoom 4 and greater) were never updated for the Kingstead Meadows housing. This will be addressed in the next update .

Last edited by Garan : 10-18-2020 at 01:02 PM.
Garan is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-26-2020, 02:24 AM  
vecny.samotar
The Undying
 
vecny.samotar's Avatar

Forum posts: 20
File comments: 146
Uploads: 0
as I promised by writing the result as I sent out an attempt to update the plugin using the LOTRO Plugin Compendium.
I did a little maintenance with ccleaner and then restarted the system and then tried to update the plugin.
the update was successful

Last edited by vecny.samotar : 08-26-2020 at 02:24 AM.
vecny.samotar is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-22-2020, 08:57 PM  
vecny.samotar
The Undying
 
vecny.samotar's Avatar

Forum posts: 20
File comments: 146
Uploads: 0
manual update of the plugin went well, I tried to fix the LOTRO Plugin Compendium using the installation file from the same result. I'll try to restart the computer again or it will help and I'll let you know
vecny.samotar is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-22-2020, 07:28 PM  
Garan
The Undying
 
Garan's Avatar
Interface Author - Click to view interfaces

Forum posts: 343
File comments: 984
Uploads: 21
Quote:
Originally Posted by vecny.samotar
I use the LOTRO Plugin Compendium as an update program and it reported an error when trying to update the Terrain Map plugin (see picture)
Odd. I just downloaded the file from the server and it is a valid zip. Then I did a clean install using the latest Plugin Compendium and it worked fine, no error. I then manually installed TerrainMap 1.27 and did an update via Plugin Compendium, also no error. Not sure what went wrong for you, but it would appear that it is not the zip file.

You may want to consider rebooting your system before trying again as some updates such as the java runtime updates can raise havoc if you haven't rebooted since their last update. I would then suggest making sure you have the latest version of Plugin Compendium, if you do and/or that doesn't fix it, then I would try renaming the GaranStuff folder in your Plugins folder and try re-installing with Plugin Compendium to see if there was some kind of permissions conflict on your system. If it still fails, perhaps you can ask Lunarwater for assistance or manually unzip the files.

Last edited by Garan : 08-22-2020 at 07:29 PM.
Garan is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-22-2020, 02:54 PM  
vecny.samotar
The Undying
 
vecny.samotar's Avatar

Forum posts: 20
File comments: 146
Uploads: 0
I use the LOTRO Plugin Compendium as an update program and it reported an error when trying to update the Terrain Map plugin (see picture)

vecny.samotar is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-21-2020, 10:22 AM  
Garan
The Undying
 
Garan's Avatar
Interface Author - Click to view interfaces

Forum posts: 343
File comments: 984
Uploads: 21
Ver 1.28

TerrainMap 1.28 is now available. This is just the fix for the /loc command for all three clients for U27.2.

Sorry for the delay, sometimes RL is a b****.
Garan is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-20-2020, 02:08 PM  
DLevel
The Undefeated
Interface Author - Click to view interfaces

Forum posts: 5
File comments: 21
Uploads: 3
Quote:
I've tried following in the footsteps of some of the people who have fixed the /loc issue. Any changes I made to the code didn't seem to have any impact. I've done plenty of coding in the past so to an extent I feel confident that what I did should have worked assuming I followed the instructions correctly. Needless to say I'm bummed it didn't work and hoping there's an update soon. Love the addon and the continued support on it!
StackofCups… the workaround(band aid) will work on version 1.27. Previous versions will not work. Terrain Map was working fine except the large X (alias/loc) would not show you.re location. I inserted my(World Name)ie Crickhollow before "server" and the plugin on my "world" worked. Posted previously another fix was to insert (.+) before "server" and this worked on other "world names". I did have some issues prior to this workaround to work.
You MUST save and close all open files edited. You should be logged out when changing. If in the game, unload plugins, type in chat "/plugins refresh" , (close and save open files edited) then log on, load plugin.
below is reference of changed line of code, note (.+) inserted before "server"
Code:
locationString="You are on .+ server .* at r.*"
<search for "server"> should be 6 lines to change with variations of above code but insert (.+) before "server" . --save and close.
DLevel is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-20-2020, 12:21 AM  
StackOfCups
The Wary

Forum posts: 0
File comments: 1
Uploads: 0
Any updates on an update?

I've tried following in the footsteps of some of the people who have fixed the /loc issue. Any changes I made to the code didn't seem to have any impact. I've done plenty of coding in the past so to an extent I feel confident that what I did should have worked assuming I followed the instructions correctly. Needless to say I'm bummed it didn't work and hoping there's an update soon. Love the addon and the continued support on it!
StackOfCups is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-08-2020, 05:40 PM  
Randalljafo
The Wary

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: Randalljafo

Quote:
TerrainMap and MoorMap will both be updated for this soon. Unfortunately, due to weather I have no power or internet at home so this will take a few days depending on when service is restored.

Thanks for the help. It took awhile but I did finally find the lines of code I needed to fix.

I really love this plug-in and when it gets Broken it is sorely missed.

Again Thank You.
Randalljafo is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-07-2020, 09:00 PM  
DLevel
The Undefeated
Interface Author - Click to view interfaces

Forum posts: 5
File comments: 21
Uploads: 3
Quote:
TerrainMap and MoorMap will both be updated for this soon. Unfortunately, due to weather I have no power or internet at home so this will take a few days depending on when service is restored.
Thanks for reply.
Did find a workaround and have refined since. Thurallor sent me some code for Waypoint(posted on pm waypoint). I used part of that and applied to TerrainMap and MoorsMap simply by inserting (.+) before server. Works and tested [FR] Sirannon server , Crickhollow and Arkenstone.

Hope power restored for you soon and things return to normal. Had lots of power surges here but only had to shut down till the lightning passed. Thankful nothing fried.
DLevel is offline Report comment to moderator   Reply With Quote Reply With Quote
Post A Reply

 
Category Jump:
Search this Category:
 

All times are GMT -5. The time now is 10:53 AM.


Our Network
EQInterface | EQ2Interface | Minion | WoWInterface | ESOUI | LoTROInterface | MMOUI | Swtorui