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Unread 12-22-2014, 11:25 AM  
Garan
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Re: Wallet?

Quote:
Originally Posted by Bunny
Hello Garan
Thanks again for this superb plugin. I would like to ask, there is any plan to integrate the wallet into the plugin? There is access in LUA (Turbine.Gameplay.Wallet) so it is possible and also would be nice to see what about around alts with the non account shared items. I thinking about make a plugin for this, but I am pretty sure that would be better if that is inside this plugin like the shared storage as well.

And if I can ask again, if you can include into the plugin the vault tab separating function that would be nice, too.

Cheers
Bunny
There is already a plugin, "Wallet" that handles all of the barter wallet functionality, including providing totals per account and a popup with per character detail values. I used to include several other features in AltInventory until Turbine broke a number of LUA calls which caused plugins to crash the client. In order to allow users to continue to use the inventory features I found it necessary to strip out the other functions which was a significant undertaking. Due to that event, I will not be re-integrating those features even though the crashes have been fixed.

You can find Wallet here:
http://www.lotrointerface.com/downlo...12-Wallet.html

Another plugin that was separated from AltInventory was ItemTracker which can be very handy for crafters or anyone that wants to keep track of item quantities across all characters including color coded statuses:
http://www.lotrointerface.com/downlo...emTracker.html

As to changes/updates to AltInventory, I have stopped developing plugins for LotRO until the API gets fixed - things looked hopeful this past fall when we got a number of API bug fixes but since that time, the dialog with Turbine has again ceased with no response to posts or PMs. I can't justify spending my time developing for a platform that has no support - Turbine has never supported LUA, the devs used to spend their own time implementing and debugging the LUA client but even that appears to have ceased. I suspect one or more of the devs that donated their time were caught by the latest round of layoffs and the remaining devs just don't have the time to work with us I spent several weeks of my spare time verifying and documenting the outstanding bugs list to assist the devs but received no feedback after posting it to the forums or to PMs sent to the devs that had been working on LUA.

I will continue to update MoorMap and TerrainMap but all other LUA development has been put on hold for the foreseeable future.

Last edited by Garan : 12-22-2014 at 11:28 AM.
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Unread 12-22-2014, 06:00 PM  
bunny
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Re: Re: Wallet?

Quote:
As to changes/updates to AltInventory, I have stopped developing plugins for LotRO until the API gets fixed - things looked hopeful this past fall when we got a number of API bug fixes but since that time, the dialog with Turbine has again ceased with no response to posts or PMs. I can't justify spending my time developing for a platform that has no support - Turbine has never supported LUA, the devs used to spend their own time implementing and debugging the LUA client but even that appears to have ceased. I suspect one or more of the devs that donated their time were caught by the latest round of layoffs and the remaining devs just don't have the time to work with us I spent several weeks of my spare time verifying and documenting the outstanding bugs list to assist the devs but received no feedback after posting it to the forums or to PMs sent to the devs that had been working on LUA.
I can totally understand what you said. The LUA was always an unsupported part of the lotro, and now the whole lotro is an unsupported part of the WB/Turbine I have many times crash, and thanks for the information that come from plugins. I must rethink what I really need and what can I drop while turbine repair the LUA interface.

A last question: On this very version, this plugin is unstable or we can use it safe?

Last edited by bunny : 12-22-2014 at 06:03 PM.
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Unread 12-22-2014, 08:26 PM  
Garan
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Re: Re: Re: Wallet?

Quote:
Originally Posted by Bunny
A last question: On this very version, this plugin is unstable or we can use it safe?
To the best of my knowledge, AltInventory is completely stable with the current Turbine client. The remaining LUA crashes involve memory leaks or LUA methods that are not related to inventory.

FWIW, all of my currently published plugins except IRV (Image Resource Viewer) should be stable with the current client. IRV will still crash the client due to a memory allocation issue in the client.

Last edited by Garan : 12-22-2014 at 08:30 PM.
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Unread 01-09-2015, 10:45 AM  
bunny
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Re: Re: Wallet?

Quote:
There is already a plugin, "Wallet" that handles all of the barter wallet functionality, including providing totals per account and a popup with per character detail values. I used to include several other features in AltInventory until Turbine broke a number of LUA calls which caused plugins to crash the client. In order to allow users to continue to use the inventory features I found it necessary to strip out the other functions which was a significant undertaking. Due to that event, I will not be re-integrating those features even though the crashes have been fixed.

You can find Wallet here:
http://www.lotrointerface.com/downlo...12-Wallet.html
I am check your wallet plugin, but that is not what I really need. So I made it myself, check it here. It is working like your altinventory but with wallet (buy the Premium wallet and put in the barter item is strongly recommended!)

Thank you to inspire me and also for many help with you codes!
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Unread 01-25-2015, 01:10 PM  
Maclotro
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Alt Inventory and Multiple accounts

I may of missed this, but I have multiple accounts and was curious if I can see character's inventory for the account I am not logged into atm.
Looking at the ALL part or just the individual character.

I keep everything it seems lol. So trying to find stuff across my 2 founder accounts or across my 4 f2p accounts can be very difficult some times.
So is this a function of the plugin already or is it something that could be an option?
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Unread 01-25-2015, 02:27 PM  
Garan
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Re: Alt Inventory and Multiple accounts

Quote:
Originally Posted by Maclotro
I may of missed this, but I have multiple accounts and was curious if I can see character's inventory for the account I am not logged into atm.
Looking at the ALL part or just the individual character.

I keep everything it seems lol. So trying to find stuff across my 2 founder accounts or across my 4 f2p accounts can be very difficult some times.
So is this a function of the plugin already or is it something that could be an option?
Yes and no. The plugin system does not natively allow for sharing data across accounts - the folder structure prevents .plugindata files from one account from being accessed by another. The data is separated in Account/Server/Character levels.

That said, there is a way around this for some operating systems but it has a significant limitation. Mac/Linux and Windows Vista or higher operating systems support Symbolic Links (use Google to research how to set up a Symbolic Link for your OS) which can be used to create virtual paths so that you can point one account's folder to another account's folder effectively saving and loading data for both accounts from one physical path. Unfortunately that will cause one major side effect, the "ALL" data (or any Account level data) will be overwritten by whichever account is accessed most recently. This can have serious negative effects for any plugin that stores its settings or data at the Account level as it will get overwritten every time you switch accounts. I personally don't feel it is worth the hassle and don't recommend using Symbolic Links but it is possible as long as you are willing to put up with the downside. For instance, the Wallet plugin would probably have conniptions if you used Symbolic Links and ran both accounts at the same time - if you never run the accounts simultaneously there is less chance of overwriting/corrupting data.

Last edited by Garan : 01-25-2015 at 02:30 PM.
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Unread 01-31-2015, 12:18 PM  
Maclotro
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Having issue with inventory (Maybe the way I am doing it)

Hi -
When I look at my Vault inventory it shows that I have 55 light hides in my vault. However when I look in my vault there are no light hides? Any thoughts on this ?

Is there a way to refresh items in my vault versus what is in the inventory listing?

BTW I do not load the inventory program each time I login. I am only loading it when I need to find something. Also I am loading it once a week when I swap through all my characters to check mail/do my crafting patterns.
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Unread 01-31-2015, 12:39 PM  
Garan
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Re: Having issue with inventory (Maybe the way I am doing it)

Quote:
Originally Posted by Maclotro
Hi -
When I look at my Vault inventory it shows that I have 55 light hides in my vault. However when I look in my vault there are no light hides? Any thoughts on this ?

Is there a way to refresh items in my vault versus what is in the inventory listing?

BTW I do not load the inventory program each time I login. I am only loading it when I need to find something. Also I am loading it once a week when I swap through all my characters to check mail/do my crafting patterns.
This sounds like an issue with the way you are using it. There is a limitation on the Lua API that only exposes the Vault data when your character has accessed a vault-keeper and is still in range of the vault-keeper. So, if you don't have the plugin loaded when you access the vault, it will get out of synch. However, as soon as you access a vault-keeper with the plugin loaded it should re-synch the vault contents for that character. Note, accessing a vault-keeper only exposes the vault data for that character or shared storage, not other characters' personal vaults. If you don't want to keep the plugin loaded all the time (I would recommend always keeping it loaded for this very reason) then you should at least load the plugin whenever you access a vault-keeper in order to keep the vault info synchronized. The same is true for shared storage at the vault-keeper, not just personal vaults.

Last edited by Garan : 01-31-2015 at 12:40 PM.
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Unread 01-31-2015, 12:59 PM  
Maclotro
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I am in the galtrev crafting hall for me to get it reload the vault information I had to leave the crafting hall and come back in. Then it reloaded the vault information the the light hides it was showing for my characters was gone.

I am going to try out keeping it loaded all the time. I just have a lot of stuff across many characters .
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Unread 02-04-2015, 09:22 AM  
Maclotro
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Item database

Hi there,
Probably not the correct place to post this but going to anywhere cause I am not sure where to put this.
With my 2 main accounts and a bunch of f2p I have a ton of storage. I was thinking about writing a little tool (that would run outside of LOTRO) that could scan the directories and consolidate the inventory information into one spot. I was curious if there is anyway to access the item database (icons/tooltips) from out side of lotro?
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Unread 02-04-2015, 10:55 AM  
Garan
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Re: Item database

Quote:
Originally Posted by Maclotro
Hi there,
Probably not the correct place to post this but going to anywhere cause I am not sure where to put this.
With my 2 main accounts and a bunch of f2p I have a ton of storage. I was thinking about writing a little tool (that would run outside of LOTRO) that could scan the directories and consolidate the inventory information into one spot. I was curious if there is anyway to access the item database (icons/tooltips) from out side of lotro?
There used to be a way with the old lorebook, but that is no longer available. Unfortunately, directly accessing the .dat files without permission is a EULA violation and so far Turbine has not granted such permission.

That said, there is no reason you can't access the .plugindata files to view them outside the game (just no images). I have a little program that I use for viewing and even editing .plugindata files when I am working on plugins (not suitable for publishing, just a quick utility app but still handy).

Last edited by Garan : 02-04-2015 at 11:14 AM.
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Unread 02-11-2015, 09:08 AM  
Maclotro
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Capacity 124/120

I just noticed that one of my characters is showing 124/120 for there bag space and their vault is 130/120.

To fix it, I deleted that characters data.
With that said, so what did I do to cause this issue? I just want to try and avoid it in the future.

Thanks
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Unread 02-11-2015, 09:36 AM  
Garan
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Re: Capacity 124/120

Quote:
Originally Posted by Maclotro
I just noticed that one of my characters is showing 124/120 for there bag space and their vault is 130/120.

To fix it, I deleted that characters data.
With that said, so what did I do to cause this issue? I just want to try and avoid it in the future.

Thanks
Sounds like you've found a bug. It would be helpful to know more about the circumstances. For instance, when you noticed the discrepancy was it the current character or were you looking at an alt. Also it would have helped to know if the discrepancy would have gone away by logging the character back in (if it was not the current character). It would also have helped to have a copy of the .plugindata file to verify what item(s) were causing the discrepancy. Alas, if you already deleted the data it is too late to try examine it. If you come across that same situation again, please let me know before deleting the data.
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Unread 06-08-2015, 09:28 AM  
Maclotro
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Getting error message each time I open up vault

[06/08 10:23:00 AM] ...ings Online\Plugins\GaranStuff\AltInventory\Main.lua:15 72: attempt to index field '?' (a nil value)

I also am having an issue that it shows that I have Crystal of rememberances in my vault but I do not.

Not sure what you need me to do but I will check back later on today/tomorrow .
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Unread 06-08-2015, 08:13 PM  
Garan
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Re: Getting error message each time I open up vault

Quote:
Originally Posted by Maclotro
[06/08 10:23:00 AM] ...ings Online\Plugins\GaranStuff\AltInventory\Main.lua:15 72: attempt to index field '?' (a nil value)

I also am having an issue that it shows that I have Crystal of rememberances in my vault but I do not.

Not sure what you need me to do but I will check back later on today/tomorrow .
Well, that led me on a merry wild goose chase. Turns out that bug was fixed in a prior version that somehow never got released. Once I get a chance to test the current version, I can get that bug fix published in a day or so.

EDIT:
Ver. 3.05 is now available. This should eliminate the bug when accessing the Vault, but existing Vault inventories may be out of sync until you log in each character and access each of their vaults (with the plugin loaded) to refresh each character's data. Don't forget to access Shared Storage on at least one character to get it in sync as well.

Last edited by Garan : 06-11-2015 at 05:03 PM.
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