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Category: LotRO Tools & Utilities for UsersVinny Loader |
Interface Information |
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Name: |
Vinny Loader |
Author: |
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Date: |
08-21-2024 10:49 PM |
Size: |
39.19 Kb |
Version: |
1.6 |
Rate File: |
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Vinny Loader provides a simple 1-click tool for loading any of my other plugins. If the plugin is already loaded, it will open its window (except ET). The following plugins are supported:
Birding Log: A tool for tracking bird seen and making birding more convenient.
CampSite: A reference for campsites, rally points, Hunter Guide to and Warden Muster skills.
CookingRef: A reference for all known cooking recipes and ingredients.
CraftMats - A tool from tracking crafting mats and their uses over multiple characters.
DailyTasks: A tool for tracking Daily Tasks and trophy items over multiple characters.
EventTimer: A tool for tracking events and cooldown times over multiple characters.
Fishing Log: A tool for tracking fish caught and making fishing more convenient.
LostLore: A reference for locating Lost Lore pages and other rare items.
RepRef: A reference for reputation items, rewards and factions.
RuneUse: a tool for managing runes and tracery enhancements on multiple characters.
TravelRef: A reference for all known stables and travel routes. Can find the best route to any stable location, including milestones, Return to, Guide to, Muster, and Sail to skills.
WarbandRef: A reference for the warbands of Rohan.
Basic commands:
/vl (toggles the visibility of the VL window)
/vla <plugin> (permanently add <plugin> to the window)
/vlr <plugin> (removed <plugin> from the window)
NOTICE: When installing for the first time, be sure to follow the instructions in the ReadMe file to avoid problems.
Recent updates:
07/30/24 1.6 Added support for BirdingLog.
05/14/24 1.5.2 Added common Help structure.
05/13/24 1.5.1 Added /vlr command to remove plugins.
05/12/24 1.5 Added support for FishingLog.
02/05/24 1.4 Added support for other plugins.
05/11/22 1.3.5 Changed Apartment back to Vinny.
04/18/22 1.3.4 Added tooltips for the icons displayed.
04/06/22 1.3.3 Fixed plugincompendium Name field.
04/06/22 1.3.2 Fixed Plugin Compendium ID.
04/04/22 1.3.1 Added reload option.
04/02/22 1.3 Added support for RuneUse.
03/15/22 1.2 Added support for LostLore.
12/12/21 1.1.1 Made sure window is visible if the screen is shorter.
11/07/19: 1.1 Added support for CraftMats
06/28/13: 1.0.1 Removes debug prints.
06/28/13: 1.0 - Made the icon window draggable and saveable.
06/26/13: 0.9.1 Added support for Warband Ref.
02/10/13: 0.9 - Initial public release.
02/09/13: 0.8 - Added open window call for loaded plugins.
02/08/13: 0.7 - Added window auto-open option to Plugin Manager.
02/07/13: 0.6 - First functional loading of plugins.
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Archive List (Old Versions) |
File Name |
Version |
Size |
Author |
Date |
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1.5.2 |
38.83 Kb |
Vinny |
05-15-2024 10:13 AM |
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1.4 |
38.32 Kb |
Vinny |
02-05-2024 10:36 PM |
File Statistics |
User Rating: |
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Downloads: |
43331 |
Views: |
90319 |
Favorites: |
22 |
Uploaded By: |
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Last Modified: |
N/A |
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08-21-2024, 10:52 PM
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The Indomitable
Forum posts: 13
File comments: 844
Uploads: 13
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Re: 1.6
Quote:
I see the changelog for 1.6, but it looks like 1.5.2 is the latest version that's available for download here.
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Thanks for letting me know. I built the ".zip" file but must have been in a hurry and forgot to upload it. It's available now.
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08-21-2024, 07:55 AM
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The Wary
Forum posts: 0
File comments: 24
Uploads: 2
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1.6
I see the changelog for 1.6, but it looks like 1.5.2 is the latest version that's available for download here.
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08-02-2024, 11:51 PM
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The Indomitable
Forum posts: 13
File comments: 844
Uploads: 13
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Version 1.6
This version adds support for a new Birding Log plugin that I have just released.
Birding Log tracks birding across all zones that support it and makes switching equipment easier. It is similar to my Fishing Log plugin.
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05-15-2024, 10:18 AM
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The Indomitable
Forum posts: 13
File comments: 844
Uploads: 13
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Version 1.5.2
This version adds support for a new Fishing Log plugin that I have just released. I also added the /vlr command to remove a plugin that had been added with the /vla command and implemented the common Help interface.
Last edited by Vinny : 05-18-2024 at 07:59 AM.
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02-05-2024, 10:55 PM
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The Indomitable
Forum posts: 13
File comments: 844
Uploads: 13
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Version 1.4
This is a significant enhancement that lets you add additional plugins by other authors to the quick load bar. You can add any plugin listed by the "/plugins list" command. It is best to copy and paste the name from the list because it has to be an exact match. Added plugins will be permanently included. I may add a command to remove them, but right now the only way is to edit the options file "VinnyLoader_Opt". If a plugin is deleted from Lotro, it won't show.
There are a few limitations to the added plugins. First, it has to have an icon displayed in the Plugin Manager or it will just appear as a white box (the tooltip will show the name). Next, unlike my plugins that have support for clicking to open its window after being loaded, the first click will load the plugin, but additional clicks will give an "already loaded" error. Lastly, if "small icons" are selected, the displayed icon will only be the upper-left quadrant of the icon.
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06-17-2023, 10:01 PM
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The Indomitable
Forum posts: 13
File comments: 844
Uploads: 13
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Re: Feature Request: Hide behind loading screens
I'll make a note of the request, but I have plugins with needed updates that take priority over a cosmetic defect.
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06-14-2023, 01:20 PM
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The Wary
Forum posts: 0
File comments: 24
Uploads: 2
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Feature Request: Hide behind loading screens
Is it possible to have the Loader icons hide behind loading screens? It's the only addon I have with visible buttons that stay on top of the UI elements like the loading screens.
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05-11-2022, 02:00 PM
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The Indomitable
Forum posts: 13
File comments: 844
Uploads: 13
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Version 1.3.5
After reconsidering to benefits of having plugins in different apartments, I've decided to revert to having them all in the same apartment so that clicking on an already loaded plugin icon will once again open the plugin window. This will also require new versions of my other plugins. To restore the functionality in the other plugins before I've published updates for them, you can edit their .plugin to contain the following line: <Configuration Apartment="Vinny"/>
I've also added a tooltip to the icons displayed to identify which plugin they represent.
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04-06-2022, 11:31 PM
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The Indomitable
Forum posts: 13
File comments: 844
Uploads: 13
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Version 1.3.2
I've added support for a new plugin that I will add soon called RuneUse which helps to sort out when to use runes and which characters can use them. I fixed a bad Id field used by Plugin Compendium and I updated the documentation.
I also added an option to force a plugin to reload that saves significant time when testing plugins but will have limited use for regular users. Holding down the Alt key when clicking on a plugin image will request it to be reloaded, but requires the plugin to support it (I'll be updating them over time).
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03-16-2022, 12:54 AM
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The Indomitable
Forum posts: 13
File comments: 844
Uploads: 13
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Version 1.2
I've added support for a new plugin, LostLore, which is an in-game reference for Lost Lore pages and other rare items like Treasure Chests and Dwarf Markers. I'm still developing it, so only some zones are currently available.
I also made a fix so that when loaded on a smaller-sized screen than the default, the window will still be visible.
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05-17-2020, 05:25 AM
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The Wary
Forum posts: 0
File comments: 10
Uploads: 0
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Re: Version 1.1
I really love your work and plugins. But CraftMats wont load for me when I use the ingame Ikon.
I have CraftMats 0.9 installed.
I have VinnyLoader 1.1 installed
I see the Ikon of CraftMats ingame.
But when I click it I get this message:
VL: CraftMats is not updated for VL open action.
I have deleted the whole Vinny folder and reinstalled both of the plugins 2 times.
First time installing CraftMats first and then VinnyLoader. Second time the other way around. Both times with same result.
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05-08-2020, 03:29 PM
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The Indomitable
Forum posts: 13
File comments: 844
Uploads: 13
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Version 1.1
I added support for a new plugin, CraftMats, that I've been developing since last year. I waited on releasing this version until the new plugin was also released.
This new plugin is for crafters with many alts to help keep track of who has what mats and which ones can benefit from processing the mats. CraftMats can be found here: http://www.lotrointerface.com/downloads/info1077
Last edited by Vinny : 05-08-2020 at 03:32 PM.
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01-20-2019, 11:45 AM
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The Undefeated
Forum posts: 5
File comments: 10
Uploads: 0
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Hey Vinny,
Excellent work on all of the plugins. I typically run Campsite, CookingRef and TravelRef and was overjoyed to find this loader as well.
I do have one request though. Is there any way you could please make the 'little line' to grab and move the icon bar a little bigger, or even better put a window border around the entire thing? It is soooo difficult to grab at the resolution I run at, usually takes me at least 5 minutes to click on the right location.
Thank you for all the work you've done - you have made my game a lot better!
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02-20-2015, 11:01 PM
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The Wary
Forum posts: 2
File comments: 6
Uploads: 0
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Re: Re: Loader position
There is a thin line between the icons that can be used to drag the window. As documented in the ReadMe file, when you have the window in the desired position, you can save it by setting the auto-open option (turn it off first if needed).
ok I admit I only skimmed the readme and missed it. Sorry my bad. I shall report for flogging directly.
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02-18-2015, 07:06 PM
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The Indomitable
Forum posts: 13
File comments: 844
Uploads: 13
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Re: Loader position
Quote:
I did read below that you were working on the moving but didnt want the loader code to get too large. I dont mind having to move it all the time so saving position for me is not an issue.
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There is a thin line between the icons that can be used to drag the window. As documented in the ReadMe file, when you have the window in the desired position, you can save it by setting the auto-open option (turn it off first if needed).
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