I know but I was wondering how would fit the elite animations that goes around them.
I played a bit with it, parsing the code if you want to have a look at it.
I tested many things but finally focused on the health bar size before going further.
Set the player vitals size to to 1.6 and use the code below, I didn't move the bars so you can test with any default UI without re-doing vitals backgrounds.
If you keep the opponent vital size to 1.0 you can check them against the player ones to see how they fit.
Code:
ile ID="ID_UISkin_AvatarPanel">
<Element ID="AvatarPanel" X="0" Y="1" Width="280" Height="300">
<Element ID="VitalsParent" X="0" Y="20" Width="300" Height="300">
<Element ID="PlayerName" X="87" Y="3" Width="191" Height="36"> </Element>
<Element ID="PlayerEffectDisplay" X="92" Y="74" Width="169" Height="200"> </Element>
<Element ID="VitalsBg" X="88" Y="42" Width="175" Height="27"> </Element>
<Element ID="VitalsField" X="96" Y="34" Width="168" Height="42">
<Element ID="PowerField" X="0" Y="17" Width="101" Height="19">
<Element ID="CurrentPowerMeter" X="0" Y="6" Width="101" Height="6">
<Element ID="meter_fill" X="0" Y="0" Width="101" Height="6">
<Element ID="meter_fill_image" X="0" Y="0" Width="101" Height="6"> </Element>
</Element>
</Element>
<Element ID="CurrentPowerText" X="3" Y="3" Width="101" Height="12"> </Element>
</Element>
<Element ID="HealthVitalField" X="0" Y="0" Width="101" Height="19">
<Element ID="DreadField" X="164" Y="0" Width="0" Height="19">
<Element ID="DreadMeter" X="0" Y="12" Width="0" Height="6">
<Element ID="meter_fill" X="-164" Y="0" Width="101" Height="6">
<Element ID="meter_fill_image" X="0" Y="0" Width="101" Height="6"> </Element>
</Element>
</Element>
</Element>
<Element ID="CurrentHealthText" X="0" Y="8" Width="101" Height="12"> </Element>
<Element ID="HealthField" X="0" Y="0" Width="101" Height="19">
<Element ID="CurrentHealthMeter" X="0" Y="12" Width="101" Height="6">
<Element ID="meter_fill" X="0" Y="0" Width="101" Height="6">
<Element ID="meter_fill_image" X="0" Y="0" Width="101" Height="6"> </Element>
</Element>
</Element>
</Element>
</Element>
</Element>
<Element ID="AvatarPanel_BG" X="-1" Y="1" Width="273" Height="105"> </Element>
<Element ID="PlayerPortrait" X="21" Y="21" Width="64" Height="64"> </Element>
<Element ID="PlayerVitals_Animations" X="2" Y="0" Width="277" Height="104"> </Element>
<Element ID="AvatarPanel_COVER_LOWRES" X="22" Y="21" Width="64" Height="62"> </Element>
<Element ID="PlayerLevel_BG" X="21" Y="78" Width="65" Height="32"> </Element>
<Element ID="PlayerLeaderIcon" X="74" Y="68" Width="16" Height="16"> </Element>
<Element ID="PlayerAssistantIcon" X="74" Y="68" Width="16" Height="16"> </Element>
<Element ID="PlayerVoiceChat" X="71" Y="11" Width="20" Height="20"> </Element>
<Element ID="PlayerSendingData" X="71" Y="11" Width="20" Height="20"> </Element>
<Element ID="PlayerPVP_Info" X="-4" Y="-3" Width="34" Height="98">
<Element ID="PlayerPVP_RankDisplay" X="2" Y="0" Width="32" Height="32"> </Element>
</Element>
<Element ID="PlayerVoiceChatSquelched" X="71" Y="11" Width="20" Height="20"> </Element>
<Element ID="PlayerLevel" X="35" Y="84" Width="32" Height="17"> </Element>
</Element>
<Element ID="HiddenDragBox_DragBox" X="0" Y="20" Width="280" Height="280">
<Element ID="Box_01_Empty_InnerShadow" X="1" Y="1" Width="278" Height="278">
<Element ID="InnerShadow_TopLeft" X="0" Y="0" Width="9" Height="9"> </Element>
<Element ID="InnerShadow_MidLeft" X="0" Y="9" Width="9" Height="260"> </Element>
<Element ID="InnerShadow_BottomLeft" X="0" Y="269" Width="9" Height="9"> </Element>
<Element ID="InnerShadow_BottomMid" X="9" Y="269" Width="260" Height="9"> </Element>
<Element ID="InnerShadow_BottomRight" X="269" Y="269" Width="9" Height="9"> </Element>
<Element ID="InnerShadow_MidRight" X="269" Y="9" Width="9" Height="260"> </Element>
<Element ID="InnerShadow_TopRight" X="269" Y="0" Width="9" Height="9"> </Element>
<Element ID="InnerShadow_TopMid" X="9" Y="0" Width="260" Height="9"> </Element>
</Element>
<Element ID="Box_01_Empty_LeftBorder" X="0" Y="0" Width="1" Height="280"> </Element>
<Element ID="Box_01_Empty_BottomBorder" X="1" Y="279" Width="278" Height="1"> </Element>
<Element ID="Box_01_Empty_RightBorder" X="279" Y="0" Width="1" Height="280"> </Element>
<Element ID="Box_01_Empty_TopBorder" X="1" Y="0" Width="278" Height="1"> </Element>
</Element>
<Element ID="HiddenDragBox_DragBar" X="0" Y="0" Width="280" Height="20"> </Element>
<Element ID="HiddenDragBox_TitleText" X="13" Y="0" Width="254" Height="20"> </Element>
</Element>
</PanelFile>
As a note I only edited the part below:
Code:
<Element ID="PowerField" X="0" Y="17" Width="101" Height="19">
<Element ID="CurrentPowerMeter" X="0" Y="6" Width="101" Height="6">
<Element ID="meter_fill" X="0" Y="0" Width="101" Height="6">
<Element ID="meter_fill_image" X="0" Y="0" Width="101" Height="6"> </Element>
</Element>
</Element>
<Element ID="CurrentPowerText" X="3" Y="3" Width="101" Height="12"> </Element>
</Element>
<Element ID="HealthVitalField" X="0" Y="0" Width="101" Height="19">
<Element ID="DreadField" X="164" Y="0" Width="0" Height="19">
<Element ID="DreadMeter" X="0" Y="12" Width="0" Height="6">
<Element ID="meter_fill" X="-164" Y="0" Width="101" Height="6">
<Element ID="meter_fill_image" X="0" Y="0" Width="101" Height="6"> </Element>
</Element>
</Element>
</Element>
<Element ID="CurrentHealthText" X="0" Y="8" Width="101" Height="12"> </Element>
<Element ID="HealthField" X="0" Y="0" Width="101" Height="19">
<Element ID="CurrentHealthMeter" X="0" Y="12" Width="101" Height="6">
<Element ID="meter_fill" X="0" Y="0" Width="101" Height="6">
<Element ID="meter_fill_image" X="0" Y="0" Width="101" Height="6"> </Element>
</Element>
</Element>
</Element>
</Element>
I think the buff icon size is nice at 1.6, what do you think?