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Category: Action Bars & Main BarSequenceBars
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Name: SequenceBars   Popular!
Author:
Date: 02-05-2017 08:26 PM
Size: 874.41 Kb
Version: 3.13
Rate File: 5 out of 5 with 6 votes  
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The sequence editor window.
 
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Showing a list of bars.
 
Description

Introduction
This plugin lets you make a sequence of skills, and moves them under your cursor one by one, so you can click them in order, without moving the mouse. In action, it looks like this:



This might come in handy if you want to do a long sequence of skills or emotes, without having to remember it all. You can also export a sequence and e-mail it to your friends, to share your favorite skill rotations.

Another way this plugin can be useful is as a gear-swapper. So, for example, you can have one sequence for equipping your DPS items, and another sequence for equipping your tanking items. This is demonstrated in the following brief video:


As shown in the video, you can configure the bars to interact with each other: When one sequence finishes, you can make that bar close and another bar open. You can also make them open or close when combat begins or ends.

Bars can be grouped together hierarchically. You can use the options panel in the plugin manager to see a list of your SequenceBars (and groups of bars). You can right-click on any item for options.

The visual appearance of the bars is highly configurable, using right-click menus.

This plugin is still under active development, so comments and suggestions are appreciated.

Have fun,
Thurallor

User Manual
The User Manual is a work in progress. The following sections are available so far:
Special Slots

Installation and Startup
To install:
  • First, unzip the archive. You will get a folder called "Thurallor". Move this folder into your Documents/The Lord of the Rings Online/Plugins folder. (If you have not previously installed any plugins, you will have to first create the Plugins folder.)
  • Or if you prefer, you may use Plugin Compendium to do the installation.
To load the plugin, use the game's built-in Plugin Manager. This can be found in the "^" menu, at the bottom of the screen. Click the icon, then choose "System" and then "Plugin Manager".

When the Plugin Manager opens, find SequenceBars in the list on the left side, then click "Load" to load the plugin. If you would like the plugin to load automatically each time you login, choose your character's name in the "Automatically Load For" pulldown menu.

Revision History
  • (5-Feb-2017) Version 3.13: Release notes are here.
  • (31-Dec-2016) Version 3.12: Release notes are here.
  • (14-Nov-2016) Version 3.11: Release notes are here.
  • (4-Oct-2016) Version 3.10: Release notes are here.
  • (25-Aug-2016) Version 3.09: Release notes are here.
  • (9-Jun-2016) Version 3.08: Release notes are here.
  • (25-Mar-2016) Version 3.07: Bug fix.
  • (23-Mar-2016) Version 3.06: Quick fix for this bug.
  • (22-Mar-2016) Version 3.05: Added "Skill is/not usable" condition.
  • (22-Mar-2016) Version 3.04: Release notes are here.
  • (12-Mar-2016) Version 3.03: Bug fixes.
  • (24-Feb-2016) Version 3.02: Fixed file permissions that caused an error when updating with Plugin Compendium.
  • (23-Feb-2016) Version 3.01: Fixed a problem with upgrading old settings files.
  • (22-Feb-2016) Version 3.00: Release notes are here.
  • (14-Feb-2016) Version 2.26: Release notes are here.
  • (11-Feb-2016) Version 2.25: Release notes are here.
  • (22-Jan-2016) Version 2.24: Release notes are here.
  • (10-Jan-2016) Version 2.23: Release notes are here.
  • (11-Dec-2015) Version 2.22: Release notes are here.
  • (10-Dec-2015) Version 2.21: Release notes are here.
  • (4-Dec-2015) Version 2.20: Release notes are here.
  • (30-Nov-2015) Version 2.19: Release notes are here.
  • (20-Oct-2015) Version 2.18: Release notes are here.
  • (30-Sep-2015) Version 2.17: Release notes are here.
  • (26-Sep-2015) Version 2.16: German translations completed (thanks, Daefareth!)
  • (28-Aug-2015) Version 2.15: Release notes are here.
  • (22-Aug-2015) Version 2.14: Release notes are here.
  • (17-Aug-2015) Version 2.13: Bug fix: SequenceBars will no longer steal focus from the chat window when show/expand event behaviors are executed.
  • (15-Aug-2015) Version 2.12: Screen resize warning now has a "Don't show this message again" checkbox.
  • (11-Aug-2015) Versions 2.10 and 2.11: Release notes are here.
  • (16-Jul-2015) Version 2.09: Release notes are here.
  • (8-Jul-2015) Version 2.07: Release notes are here.
  • (11-Jun-2015) Version 2.06: Release notes are here.
  • (9-Jun-2015) Version 2.05: Release notes are here.
  • (4-Jun-2015) Version 2.04: Release notes are here.
  • (11-May-2015) Version 2.03: Added a mechanism for discovering bag slot numbers: If you move an item from one slot to another within your bag, you will see a message such as "Item moved from bag slot 103 to bag slot 45" in the chat window. This should help in assigning the bag slot in the "Set unequip destination" command.
  • (7-May-2015) Version 2.02: Fixed a bug that caused incorrect scrolling when you "skip ahead" in a sequence. Also added Cyrillic support for the Turbine client.
  • (26-Apr-2015) Version 2.01: Release notes are here.
  • (23-Apr-2015) Version 2.00: Release notes are here.
  • (10-Apr-2015) Version 1.12: Fixed a bug in the sequence editor that caused icons to disappear when you tried to drag them.
  • (3-Apr-2015) Version 1.11: Release notes are here.
  • (12-Jan-2015) Version 1.10: Reorganized the options panel.
  • (7-Jan-2015) Version 1.09:
    • Updated Russian translations.
    • Bug fix: The "Cursor Style" submenu was not displaying properly in the Bar menu.
    • Bug fix: The cursor was not being moved correctly if a bar automatically moved due to a user event during animation.
  • (6-Jan-2015) Version 1.08: Quick fix for a bug I introduced in Version 1.06 which generated an error when you tried to edit the caption of a bar or group.
  • (2-Jan-2015) Version 1.06: Release notes are here.
  • (1-Jan-2015) Version 1.05: Release notes are here.
  • (2-Nov-2014) Version 1.04: Release notes are here.
  • (30-Oct-2014) Version 1.03: Completed Russian translations. Addressed some minor GUI flakiness issues. Added "Directory" option to the Bar menu.
  • (27-Oct-2014) Version 1.02: Oops, I inadvertently messed up the .plugin file in the 1.01 version.
  • (27-Oct-2014) Version 1.01: Updated Russian translations (Thanks, DToX!) and added support for Plugin Compendium.
  • (27-Oct-2014) Version 1.00: Initial release.
  • Beta discussions were here.

Thanks
Assistance from the following contributors is gratefully acknowledged:
  • fade2gray, for extensive testing and debugging help
  • DToX for Russian translations, testing, and ContextMenu
  • Bigdid for French translations
  • Daefareth for German translations (assisted by Elrigh and Riggie1000)
  • Elrigh and Riggie1000 for beta testing
  • Galuhad for Drop Down Menu
  • Many plugin authors whose work I have learned from and emulated
Archive List (Old Versions)
File Name
Version
Size
Author
Date
3.12
873.31 Kb
Thurallor
12-31-2016 06:27 AM
3.11
873.28 Kb
Thurallor
11-14-2016 02:24 PM
3.10
872.06 Kb
Thurallor
10-04-2016 12:13 AM
3.09
795.14 Kb
Thurallor
08-25-2016 12:30 PM
3.08
871.20 Kb
Thurallor
06-09-2016 12:02 AM
3.07
870.29 Kb
Thurallor
03-25-2016 12:07 AM
3.06
790.06 Kb
Thurallor
03-23-2016 08:26 AM
2.26
772.96 Kb
Thurallor
02-14-2016 09:15 AM
File Statistics
User Rating:
5 out of 5 with 6 votes
Downloads: 35717
Views: 78308
Favorites: 21
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Last Modified: 02-05-2017 08:33 PM by Thurallor    

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Unread 01-14-2017, 07:22 AM  
Thurallor
The Undying
 
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Re: Thnak you for this mod!

Glad to hear it!
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Unread 01-13-2017, 07:29 AM  
Kuldebar
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Thnak you for this mod!

My budget hasn't allowed to replace my long lost G13 and this mod has allowed me to free myself from awkward keyboard setups and made LOTRO far more enjoyable and less tedious. I set up 4 sequence bars for my Lore Master: Range, Pet, Melee and Support. I'm just using the basic features so far.

Last edited by Kuldebar : 01-13-2017 at 07:29 AM.
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Unread 12-31-2016, 01:06 PM  
Thurallor
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I always am willing to fix bugs. The one you reported was kind of important. It impacted some fairly basic functionality. So thanks for reporting it!
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Unread 12-31-2016, 08:39 AM  
hakfson77
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Customer Service Rules

I cant believe you went out of your way to look for the bug in your program, corrected it and updated the software. Thats amazing. Even if i do still have the same issue i appreciate you doing that. Thank you.
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Unread 12-31-2016, 01:27 AM  
hakfson77
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Unhappy Sequence Bars_Hakguard

{
["Hakmangaurd.1"] = {
["barIDs"] = {
"Hakmangaurd.2";
"Hakmangaurd.3";
"Hakmangaurd.4";
"Hakmangaurd.5";
};
["barsMoveTogether"] = false;
["caption"] = {
["font"] = 1107296263;
["height"] = 32;
["text"] = "Hakbars";
["width"] = 227;
};
["color"] = "C0C0C0";
["eventHandlers"] = {};
["eventsEnabled"] = false;
["groupIDs"] = {};
["hidden"] = false;
["type"] = "group";
};
["Hakmangaurd.2"] = {
["anchor"] = "TopLeft";
["animation"] = {
["duration"] = 0.1;
};
["caption"] = {
["font"] = 1107296263;
["height"] = 35;
["position"] = "beginning";
["text"] = "Parry";
["visible"] = "Always";
["width"] = 80;
};
["color"] = "9FFF00";
["cursorHomePosition"] = 2;
["cursorStyle"] = "SmallSquareGlow";
["eventHandlers"] = {
{
["action"] = "self = ...; self:SetHidden(false); ";
["description"] = "Show bar when user event occurs: Parry";
["object"] = "self.manager:GetEventCallbacks()";
["trigger"] = "Parry";
};
{
["action"] = "self = ...; self:SetHidden(true); ";
["description"] = "Hide bar when user event occurs: Block";
["object"] = "self.manager:GetEventCallbacks()";
["trigger"] = "Block";
};
{
["action"] = "self = ...; self:SetHidden(true); ";
["description"] = "Hide bar when user event occurs: Con";
["object"] = "self.manager:GetEventCallbacks()";
["trigger"] = "Con";
};
};
["eventsEnabled"] = true;
["hidden"] = true;
["hideAutomatics"] = true;
["hideInactiveBranches"] = true;
["locked"] = false;
["orientation"] = "Right";
["position"] = {
["left"] = 203;
["top"] = 178;
};
["sequenceEditor"] = {
["defaultIcon"] = 1090519043;
["position"] = {
203;
178;
};
["sashPosition"] = 1;
["size"] = {
470;
280;
};
};
["sequenceItemInfo"] = {
{
["class"] = "Turbine.UI.Lotro.Quickslot";
["Data"] = "0x70003058";
["requireTarget"] = true;
["type"] = 6;
};
{
["class"] = "Turbine.UI.Lotro.Quickslot";
["Data"] = "0x7000308D";
["requireTarget"] = true;
["type"] = 6;
};
{
["class"] = "Turbine.UI.Lotro.Quickslot";
["Data"] = "0x70003EDE";
["requireTarget"] = true;
["type"] = 6;
};
};
["slotSize"] = 35;
["slotSpacing"] = 0;
["type"] = "bar";
["visibleSlots"] = 5;
};
["Hakmangaurd.3"] = {
["anchor"] = "TopLeft";
["animation"] = {
["duration"] = -1;
};
["caption"] = {
["font"] = 1107296263;
["height"] = 35;
["position"] = "beginning";
["text"] = "Events";
["visible"] = "Always";
["width"] = 80;
};
["color"] = "00FF77";
["cursorHomePosition"] = 2;
["cursorStyle"] = "SmallSquareGlow";
["eventHandlers"] = {};
["eventsEnabled"] = false;
["hidden"] = false;
["hideAutomatics"] = true;
["hideInactiveBranches"] = true;
["locked"] = false;
["orientation"] = "Right";
["position"] = {
["left"] = 312;
["top"] = 345;
};
["sequenceEditor"] = {
["defaultIcon"] = 1090519043;
["position"] = {
840;
525;
};
["sashPosition"] = 1;
["size"] = {
470;
344;
};
};
["sequenceItemInfo"] = {
{
["action"] = "local item = ...; item.bar.manager:PropagateEvent(item.info.eventNam e);";
["background"] = "Thurallor/SequenceBars/Images/event_icon.tga";
["class"] = "Turbine.UI.Control";
["eventName"] = "Parry";
["toolTip"] = "Generate user event";
["type"] = "GenerateEvent";
};
{
["action"] = "local item = ...; item.bar.manager:PropagateEvent(item.info.eventNam e);";
["background"] = "Thurallor/SequenceBars/Images/event_icon.tga";
["class"] = "Turbine.UI.Control";
["eventName"] = "Block";
["toolTip"] = "Generate user event";
["type"] = "GenerateEvent";
};
{
["action"] = "local item = ...; item.bar.manager:PropagateEvent(item.info.eventNam e);";
["background"] = "Thurallor/SequenceBars/Images/event_icon.tga";
["class"] = "Turbine.UI.Control";
["eventName"] = "Con";
["toolTip"] = "Generate user event";
["type"] = "GenerateEvent";
};
};
["slotSize"] = 35;
["slotSpacing"] = 0;
["type"] = "bar";
["visibleSlots"] = 5;
};
["Hakmangaurd.4"] = {
["anchor"] = "TopLeft";
["animation"] = {
["duration"] = 0.1;
};
["caption"] = {
["font"] = 1107296263;
["height"] = 35;
["position"] = "beginning";
["text"] = "Block";
["visible"] = "Always";
["width"] = 80;
};
["color"] = "FF00F7";
["cursorHomePosition"] = 2;
["cursorStyle"] = "SmallSquareGlow";
["eventHandlers"] = {
{
["action"] = "self = ...; self:SetHidden(false); ";
["description"] = "Show bar when user event occurs: Block";
["object"] = "self.manager:GetEventCallbacks()";
["trigger"] = "Block";
};
{
["action"] = "self = ...; self:SetHidden(true); ";
["description"] = "Hide bar when user event occurs: Con";
["object"] = "self.manager:GetEventCallbacks()";
["trigger"] = "Con";
};
{
["action"] = "self = ...; self:SetHidden(true); ";
["description"] = "Hide bar when user event occurs: Parry";
["object"] = "self.manager:GetEventCallbacks()";
["trigger"] = "Parry";
};
};
["eventsEnabled"] = true;
["hidden"] = true;
["hideAutomatics"] = true;
["hideInactiveBranches"] = true;
["locked"] = false;
["orientation"] = "Right";
["position"] = {
["left"] = 576;
["top"] = 224;
};
["sequenceEditor"] = {
["defaultIcon"] = 1090519043;
["position"] = {
840;
525;
};
["sashPosition"] = 1;
["size"] = {
470;
280;
};
};
["sequenceItemInfo"] = {
{
["class"] = "Turbine.UI.Lotro.Quickslot";
["Data"] = "0x70003066";
["requireTarget"] = true;
["type"] = 6;
};
{
["class"] = "Turbine.UI.Lotro.Quickslot";
["Data"] = "0x7000D4B0";
["requireTarget"] = true;
["type"] = 6;
};
};
["slotSize"] = 35;
["slotSpacing"] = 0;
["type"] = "bar";
["visibleSlots"] = 5;
};
["Hakmangaurd.5"] = {
["anchor"] = "TopLeft";
["animation"] = {
["duration"] = 0.1;
};
["caption"] = {
["font"] = 1107296263;
["height"] = 35;
["position"] = "beginning";
["text"] = "Con";
["visible"] = "Always";
["width"] = 80;
};
["color"] = "FF0059";
["cursorHomePosition"] = 2;
["cursorStyle"] = "SmallSquareGlow";
["eventHandlers"] = {
{
["action"] = "self = ...; self:SetHidden(false); ";
["description"] = "Show bar when user event occurs: Con";
["object"] = "self.manager:GetEventCallbacks()";
["trigger"] = "Con";
};
{
["action"] = "self = ...; self:SetHidden(true); ";
["description"] = "Hide bar when user event occurs: Parry";
["object"] = "self.manager:GetEventCallbacks()";
["trigger"] = "Parry";
};
{
["action"] = "self = ...; self:SetHidden(true); ";
["description"] = "Hide bar when user event occurs: Block";
["object"] = "self.manager:GetEventCallbacks()";
["trigger"] = "Block";
};
};
["eventsEnabled"] = true;
["hidden"] = false;
["hideAutomatics"] = true;
["hideInactiveBranches"] = true;
["locked"] = false;
["orientation"] = "Right";
["position"] = {
["left"] = 330;
["top"] = 398;
};
["sequenceEditor"] = {
["defaultIcon"] = 1090519043;
["position"] = {
840;
525;
};
["sashPosition"] = 1;
["size"] = {
470;
280;
};
};
["sequenceItemInfo"] = {
{
["class"] = "Turbine.UI.Lotro.Quickslot";
["Data"] = "0x70003EE4";
["requireTarget"] = true;
["type"] = 6;
};
{
["class"] = "Turbine.UI.Lotro.Quickslot";
["Data"] = "0x70003EE0";
["requireTarget"] = true;
["type"] = 6;
};
{
["class"] = "Turbine.UI.Lotro.Quickslot";
["Data"] = "0x7000305D";
["requireTarget"] = true;
["type"] = 6;
};
{
["class"] = "Turbine.UI.Lotro.Quickslot";
["Data"] = "0x70003EE2";
["requireTarget"] = true;
["type"] = 6;
};
};
["slotSize"] = 35;
["slotSpacing"] = 0;
["type"] = "bar";
["visibleSlots"] = 5;
};
}
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Unread 12-12-2016, 03:24 PM  
Thurallor
The Undying
 
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You're welcome, thanks for the feedback.
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Unread 12-11-2016, 11:10 AM  
Grimfrithgar
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Quote:
If it requires the plugin to move an item directly from one bag slot to another, then no, it is not possible.
This is what I meant (and also the answer I expected).

More precisely I meant it like a "clean up phase" at the end of the sequence to move previously unslotted items as close as possible to the unequip destination. Since more slots might have opened up when you equipped the items taking up those slots (after doing the unequip), leaving the slots empty now.

But since that's not possible, I think the current system is pretty much perfect.

Thanks for the quick reply!
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Unread 12-10-2016, 07:27 PM  
Thurallor
The Undying
 
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Quote:
I don't know Turbine's LUA API too well, so I'm not sure it's even possible, but the best way in my mind would be if it would be possible to reorganise the items after you completed all sequences.
For example if you have filled 130-135 below:
126 127 128 129 130
131 132 133 134 135
For example first sequence is to set unslot destination to 135..1 which will unslot right earring to slot #129, then you equip the earring from slot #133, and finally move the right earring from slot #130 to unslot destination (again), which would now be #133.
I'm not sure I understand the idea that you are proposing.

If it requires the plugin to move an item directly from one bag slot to another, then no, it is not possible. The plugin can only move items from equipment to a particular bag slot.

Last edited by Thurallor : 12-11-2016 at 01:35 AM.
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Unread 12-10-2016, 06:18 AM  
Grimfrithgar
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Quote:
I think version 3.11 will meet your needs. Let me know.
Hi again.
Sorry for late reply.

The new version does exactly what I asked for, really great. Thanks for implementing this!

I don't know Turbine's LUA API too well, so I'm not sure it's even possible, but the best way in my mind would be if it would be possible to reorganise the items after you completed all sequences.
For example if you have filled 130-135 below:
126 127 128 129 130
131 132 133 134 135
For example first sequence is to set unslot destination to 135..1 which will unslot right earring to slot #129, then you equip the earring from slot #133, and finally move the right earring from slot #130 to unslot destination (again), which would now be #133. But it's not a big deal if it's impossible or requires too much work, it's not *that* hard to do manually

Regards
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Unread 11-14-2016, 02:40 PM  
Thurallor
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I think version 3.11 will meet your needs. Let me know.
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Unread 11-13-2016, 08:13 AM  
Thurallor
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Sure, why not? I'll add it in the next version.

Your plugin will be very handy for me to use during debugging.
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Unread 11-08-2016, 01:48 PM  
Grimfrithgar
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Good day!

Thanks for a great plugin.

I have a question regarding removing equipment.

First I got a bit confused about inventory slot numbers since I had my slots out of order. I didn't notice the awesome built in function that shows which slot I move items to, so I built my own simple inventory plugin to show slot numbers to allow for easier rearrangement of the slots.

Now to my question:
I have not read the source code, but from what I can tell it will unslot items to "unequip destination" unless it's taken. If it is taken, it will take the next available slot. If it reaches the last slot without finding a free slot, it will start searching from #1 and upwards. Is this correct?
What I would like to see is an option that makes it so that if the slot is taken, it will instead choose the previous available slot.
E.g. if I choose slot #51 and it's taken, it will instead try #50, #49 etc.

Reason I want this is that I keep my permanent stuff in slots 100-135 or so, and fill in new loot from slot 1. So the last slots are always full, but there is where I want to unequip to, when possible. When it's not possible I'd rather see the item put to e.g. slot #99 to at least keep it close to where it's supposed to, rather than being "lost" in the middle of new loot near slot 1.

Is this something that is possible to implement?

Regards

Last edited by Grimfrithgar : 11-08-2016 at 01:52 PM.
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Unread 08-17-2016, 06:01 AM  
Thurallor
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Re: Key Binds...?

Quote:
I'm wondering if there is a way to set key binds for the sequence bars. For instance, if I wanted to use a certain gambit I could just press the #5 key 4 times.
Sorry, no, that isn't possible.
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Unread 08-12-2016, 03:18 PM  
Endrith
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Key Binds...?

I'm wondering if there is a way to set key binds for the sequence bars. For instance, if I wanted to use a certain gambit I could just press the #5 key 4 times.
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Unread 06-09-2016, 12:15 AM  
Thurallor
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